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[Contemplating] Dragonlance Classics
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<blockquote data-quote="Jalon Odessa" data-source="post: 660662" data-attributes="member: 2189"><p>To address Gru's suggestions/inclinations in order -</p><p></p><p>I agree that starting at fifth level and progressing to somewhere around the 20th level mark would be an appropriate level range for the modules and setting. I envision that the players and DM would work together to make a loose conversion of each character that would, even if changing the details of certain minor abilities, retain the character's overall flavour as presented in the original modules.</p><p></p><p>As for the point total of each character, I'd personally be most comfortable if the characters were created using a 36-point buy, but I understand that certain characters with multiple high scores (Raistlin, Gilthanis) may be difficult to create effectively or consistantly enough with their original versions without using more. For this reason, and because it seems to be the general concensus, I'm perfectly happy with a 40-point buy.</p><p></p><p></p><p>On the topic of Riverwind, I feel that a multiclass barbarian/alternate (or possibly even PHB) ranger would be ideal. Certain class abilities from this combination would certainly be in character for Riverwind (fast movement, track, lots'o'HP, light armour), whilst others would be less consistent with RW as he's portrayed in the novels (spellcasting, rage, two-weapon fighting). I'm certain that the player of Riverwind would be able to work with Gru in order to minimise/play down (or even eliminate) those features that are out of place, whilst emphasising those that fit Riverwind's character.</p><p></p><p>Of the starting eight characters, I can't foresee any problems with converting them to 3rd edition, excepting the afformentioned Riverwind. Caramon would convert to be a typical high Str/Con fighter, Tasslehoff fits almost perfectly as a high Dex, low Wis single-classed rogue, etc...</p></blockquote><p></p>
[QUOTE="Jalon Odessa, post: 660662, member: 2189"] To address Gru's suggestions/inclinations in order - I agree that starting at fifth level and progressing to somewhere around the 20th level mark would be an appropriate level range for the modules and setting. I envision that the players and DM would work together to make a loose conversion of each character that would, even if changing the details of certain minor abilities, retain the character's overall flavour as presented in the original modules. As for the point total of each character, I'd personally be most comfortable if the characters were created using a 36-point buy, but I understand that certain characters with multiple high scores (Raistlin, Gilthanis) may be difficult to create effectively or consistantly enough with their original versions without using more. For this reason, and because it seems to be the general concensus, I'm perfectly happy with a 40-point buy. On the topic of Riverwind, I feel that a multiclass barbarian/alternate (or possibly even PHB) ranger would be ideal. Certain class abilities from this combination would certainly be in character for Riverwind (fast movement, track, lots'o'HP, light armour), whilst others would be less consistent with RW as he's portrayed in the novels (spellcasting, rage, two-weapon fighting). I'm certain that the player of Riverwind would be able to work with Gru in order to minimise/play down (or even eliminate) those features that are out of place, whilst emphasising those that fit Riverwind's character. Of the starting eight characters, I can't foresee any problems with converting them to 3rd edition, excepting the afformentioned Riverwind. Caramon would convert to be a typical high Str/Con fighter, Tasslehoff fits almost perfectly as a high Dex, low Wis single-classed rogue, etc... [/QUOTE]
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