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[Contemplating] Dragonlance Classics
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<blockquote data-quote="GruTheWanderer" data-source="post: 676075" data-attributes="member: 3119"><p>Here's an idea I was entertaining: what if I let the players take turns describing the wandering encounters and other minor battles? I could tell them general details about the opponents and the overall EL, then they could describe what happens in their own style (taking into account necessary loss of hp and spells).</p><p></p><p>Disadvantages to this idea are if a player takes a long time writing the battle, the fact that they might have the spellcasters cast spells the spellcasters would rather keep, and the fact that other players might not feel their characters actions were "in character".</p><p></p><p>Perhaps the last two disads are overcome by Victim's previous comment. And I could take volunteers for the who does the writing. So the combat would work like this:</p><p></p><p>I indicate monsters are attacking (or one of the players indicates they are attacking after negotiating, sneaking, etc).</p><p>I indicate it is minor fight, asking for a volunteer.</p><p>Each player describes their general actions for the battle.</p><p>Someone volunteers to describe the fight.</p><p>I send that person general details about the enemies and their tactics (and a estimated loss of hp and spells).</p><p>The volunteer posts a description of the fight.</p><p>The campaign continues.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 676075, member: 3119"] Here's an idea I was entertaining: what if I let the players take turns describing the wandering encounters and other minor battles? I could tell them general details about the opponents and the overall EL, then they could describe what happens in their own style (taking into account necessary loss of hp and spells). Disadvantages to this idea are if a player takes a long time writing the battle, the fact that they might have the spellcasters cast spells the spellcasters would rather keep, and the fact that other players might not feel their characters actions were "in character". Perhaps the last two disads are overcome by Victim's previous comment. And I could take volunteers for the who does the writing. So the combat would work like this: I indicate monsters are attacking (or one of the players indicates they are attacking after negotiating, sneaking, etc). I indicate it is minor fight, asking for a volunteer. Each player describes their general actions for the battle. Someone volunteers to describe the fight. I send that person general details about the enemies and their tactics (and a estimated loss of hp and spells). The volunteer posts a description of the fight. The campaign continues. What do you think? [/QUOTE]
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