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Content Warning Labels? Yeah or Nay?
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<blockquote data-quote="Vince_Snetterton" data-source="post: 8460750" data-attributes="member: 7033114"><p>Who is saying this? You are.</p><p>Logic states it.</p><p></p><p>You agree that warning labels are needed for Sacrosanct's work. So be it.</p><p>You state that triggers need warning labels. So be it.</p><p>You state that WOTC has already put warning labels on legacy products, and is in the process of going through their 5e products. Your words, not mine: "On WotC's current titles, they are working hard to ensure these products don't need warning labels at all. They haven't been fully successful at that, and have gone back and edited products after publication to remove problematic elements."</p><p></p><p>So, if conditions like being unable to move, to consent, being trapped in small dark places, being attacked by scary monsters, are all accepted as potential triggers, are "problematic elements", then WOTC has two choices: Warning labels, or as you stated "edited products after publication to remove problematic elements".</p><p></p><p>There are no other choices. And if WOTC is not going to put warning labels on their material, that means removing the items I listed, which is a tiny sample.</p><p></p><p>You can call it trolling. </p><p>I call it following this to the logical conclusion, based on your and others' position in this thread.</p><p></p><p>But there is a 3rd option. WOTC does nothing to mess with the legacy of the game, does not sanitize the material, and continues to sell a bajillion dollars of product. Maybe that option was discussed. Then again, maybe people inside of Hasbro and WOTC have done some market studies and discovered that a game re-designed around the idea of removing anything that would give a 4 year old child nightmares will sell more copies than the existing themed game.</p></blockquote><p></p>
[QUOTE="Vince_Snetterton, post: 8460750, member: 7033114"] Who is saying this? You are. Logic states it. You agree that warning labels are needed for Sacrosanct's work. So be it. You state that triggers need warning labels. So be it. You state that WOTC has already put warning labels on legacy products, and is in the process of going through their 5e products. Your words, not mine: "On WotC's current titles, they are working hard to ensure these products don't need warning labels at all. They haven't been fully successful at that, and have gone back and edited products after publication to remove problematic elements." So, if conditions like being unable to move, to consent, being trapped in small dark places, being attacked by scary monsters, are all accepted as potential triggers, are "problematic elements", then WOTC has two choices: Warning labels, or as you stated "edited products after publication to remove problematic elements". There are no other choices. And if WOTC is not going to put warning labels on their material, that means removing the items I listed, which is a tiny sample. You can call it trolling. I call it following this to the logical conclusion, based on your and others' position in this thread. But there is a 3rd option. WOTC does nothing to mess with the legacy of the game, does not sanitize the material, and continues to sell a bajillion dollars of product. Maybe that option was discussed. Then again, maybe people inside of Hasbro and WOTC have done some market studies and discovered that a game re-designed around the idea of removing anything that would give a 4 year old child nightmares will sell more copies than the existing themed game. [/QUOTE]
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