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General Tabletop Discussion
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Context Switching Paralysis, or Why we Will Always Have the Thief Debate
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<blockquote data-quote="Lord Shark" data-source="post: 8749203" data-attributes="member: 6689169"><p>Uh huh. This is why in the pre-3E era (at least in my experience), you never, eeeeeever saw a fighter try to trip, or disarm, or try any swashbuckling tricks. Most DMs who tried to adjudicate those sorts of actions fell back on the called shot rules, so the player ended up eating a stiff penalty in exchange for minimal effect, and quickly learned there was no point in doing anything other than "I swing at that guy." As flawed as 3E's rules for maneuvers are, they were light-years beyond earlier editions.</p><p></p><p></p><p></p><p>And I thought that scene was a heck of a lot of fun, and I wish more games empowered players to try that sort of thing rather than playing conservatively.</p></blockquote><p></p>
[QUOTE="Lord Shark, post: 8749203, member: 6689169"] Uh huh. This is why in the pre-3E era (at least in my experience), you never, eeeeeever saw a fighter try to trip, or disarm, or try any swashbuckling tricks. Most DMs who tried to adjudicate those sorts of actions fell back on the called shot rules, so the player ended up eating a stiff penalty in exchange for minimal effect, and quickly learned there was no point in doing anything other than "I swing at that guy." As flawed as 3E's rules for maneuvers are, they were light-years beyond earlier editions. And I thought that scene was a heck of a lot of fun, and I wish more games empowered players to try that sort of thing rather than playing conservatively. [/QUOTE]
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Context Switching Paralysis, or Why we Will Always Have the Thief Debate
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