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General Tabletop Discussion
*Pathfinder & Starfinder
Contingency - what can it do?
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<blockquote data-quote="Tabarnak Smokeblower" data-source="post: 1079038" data-attributes="member: 12987"><p>Fire up a Prot. from Evil when attacked by a ghost:</p><p>First of all, the resolution of this contingency relies on the identification of the ghost by the character. It could be changed to "when I see a ghost" or "when a ghost comes within 10' of me". In both these cases, the character must identify the ghost. If there was an illusion of some sort, which was perceived by the character as being a ghost, the spell would trigger. I don't think the spell has the capacity to analyse and identify monsters...</p><p></p><p>I would say, though, that if a certain ghost was previously encountered by the character, and said character escaped, the contingency spell could be worded such: "If that ghost ever comes within 10' of me, fire up a Prot. from Evil".</p><p></p><p>I wouldn't say that the spell relies on the perception of the character, but it also relies on what the character knows (even if the character isn't in a condition to express his knowledge). A character knows what "falling" is. An unconscious character's contingency to cast Feather Fall when falling more than 5' would be activated if said character was thrown off a cliff.</p><p></p><p>A contingency [Endurance] when unconscious would work, since the character knows what being unconscious is.</p><p></p><p>A contingency [See Invisibility] when an invisible attacker is within 60' would not work, but a contingency [See invisibility] when struck by an unseen opponent would trigger the spell. Of course, if you were hit by a hiding rogue's arrow, the spell would also trigger, IMO.</p><p></p><p>Hope this helps</p><p></p><p>TS</p></blockquote><p></p>
[QUOTE="Tabarnak Smokeblower, post: 1079038, member: 12987"] Fire up a Prot. from Evil when attacked by a ghost: First of all, the resolution of this contingency relies on the identification of the ghost by the character. It could be changed to "when I see a ghost" or "when a ghost comes within 10' of me". In both these cases, the character must identify the ghost. If there was an illusion of some sort, which was perceived by the character as being a ghost, the spell would trigger. I don't think the spell has the capacity to analyse and identify monsters... I would say, though, that if a certain ghost was previously encountered by the character, and said character escaped, the contingency spell could be worded such: "If that ghost ever comes within 10' of me, fire up a Prot. from Evil". I wouldn't say that the spell relies on the perception of the character, but it also relies on what the character knows (even if the character isn't in a condition to express his knowledge). A character knows what "falling" is. An unconscious character's contingency to cast Feather Fall when falling more than 5' would be activated if said character was thrown off a cliff. A contingency [Endurance] when unconscious would work, since the character knows what being unconscious is. A contingency [See Invisibility] when an invisible attacker is within 60' would not work, but a contingency [See invisibility] when struck by an unseen opponent would trigger the spell. Of course, if you were hit by a hiding rogue's arrow, the spell would also trigger, IMO. Hope this helps TS [/QUOTE]
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Contingency - what can it do?
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