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[Continuation 4e] - a manifesto
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<blockquote data-quote="Xethreau" data-source="post: 6003069" data-attributes="member: 57584"><p>I think that is correct, and it consumes approximately about "20% if the party's resources."</p><p></p><p>The other thing to consider is how much enemy difficulty just needs to be upped by virtue of the disparity in 3.5 and 4e racial, class, and theme features. Also there is a disparity in assumed ability score arrays; by Pathfinder standards, 4e characters use 20 point-buy. Not even to consider that we have no idea about how many hit points we want to give our guys.</p><p></p><p>So yes, I guess we are at the math portion of design. Incidentally, I am working on, to the best of my ability, modifying the basic rules to suit our needs, including the variant rules I suggested earlier. The first thing I worked on was powers ("techniques,") and that is going surprisingly well. (I think that what would have been a power in 4e could just be handled in a single typed line, which IMO is very nice. Maybe not things like spells, but at very least racial powers, at-will powers, and <em>power strike</em>.)</p><p></p><p>I am also using the 4e rulebooks, the standard SRD, and the Pathfinder SRD to make a complilation of "core rules" and gutting them of gross 3.5 stuff. I think it will prove effective. I will report when I make some headway; my computer has this really strange glitch that makes it hard to do stuff like this. (I got my computer wet, and so in addition to several normal keys not working - I use a USB keyboard - sometimes either the period key or the delete key will fire like someone is pressing it, but the key is not stuck. I can change it by pressing the Num Lock key, oddly enough. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="O.o" title="Er... what? O.o" data-smilie="12"data-shortname="O.o" /> Any advice would be appriciated.)</p></blockquote><p></p>
[QUOTE="Xethreau, post: 6003069, member: 57584"] I think that is correct, and it consumes approximately about "20% if the party's resources." The other thing to consider is how much enemy difficulty just needs to be upped by virtue of the disparity in 3.5 and 4e racial, class, and theme features. Also there is a disparity in assumed ability score arrays; by Pathfinder standards, 4e characters use 20 point-buy. Not even to consider that we have no idea about how many hit points we want to give our guys. So yes, I guess we are at the math portion of design. Incidentally, I am working on, to the best of my ability, modifying the basic rules to suit our needs, including the variant rules I suggested earlier. The first thing I worked on was powers ("techniques,") and that is going surprisingly well. (I think that what would have been a power in 4e could just be handled in a single typed line, which IMO is very nice. Maybe not things like spells, but at very least racial powers, at-will powers, and [i]power strike[/i].) I am also using the 4e rulebooks, the standard SRD, and the Pathfinder SRD to make a complilation of "core rules" and gutting them of gross 3.5 stuff. I think it will prove effective. I will report when I make some headway; my computer has this really strange glitch that makes it hard to do stuff like this. (I got my computer wet, and so in addition to several normal keys not working - I use a USB keyboard - sometimes either the period key or the delete key will fire like someone is pressing it, but the key is not stuck. I can change it by pressing the Num Lock key, oddly enough. O.o Any advice would be appriciated.) [/QUOTE]
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