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<blockquote data-quote="Shemeska" data-source="post: 3815100" data-attributes="member: 11697"><p>My current 3e campaign will probably end in the next year, at which point I'll be taking a break before I burn out creatively. I'm playing in a 3e FR game (Netheril era), and just started playing a Mage and Shadowrun campaigns. Eventually I'll probably run another planar/Planescape campaign, but my players have already collectively vetoed 4e both as the underlying rules system, and the 4e cosmology which is frankly irreconcialable with the body of lore that has developed in our pair of 3e Planescape campaigns over the past 6 years or so, and we'd probably continue in that shared homebrew take on Planescape that I've been sharing in my pair of Storyhours.</p><p></p><p>But to set things out in the open here, I'm pretty "meh" in regards to the 4e cosmology and associated fluff. I'm thus far not impressed, generally speaking, but I'd still enjoy building a new sandcastle in a new sandbox, so to speak, if I ever had the chance to write something planar in Dragon or Dungeon. My players on the other hand are downright -hostile- to the whole thing, and 4e in general is tanking on them even though with one exception we're all out of school now, and while as professionals with spending money who can afford all the cool books, dice, etc that we want, they're not keen on spending for 4e when they can just as easily remain with 3.x. While I've never played anything outside of 3e, some of them have played under every edition of the game -so they're not automatically hostile to edition change- but 4e has rubbed them in the wrong way, and I really don't see them changing their opinion.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 3815100, member: 11697"] My current 3e campaign will probably end in the next year, at which point I'll be taking a break before I burn out creatively. I'm playing in a 3e FR game (Netheril era), and just started playing a Mage and Shadowrun campaigns. Eventually I'll probably run another planar/Planescape campaign, but my players have already collectively vetoed 4e both as the underlying rules system, and the 4e cosmology which is frankly irreconcialable with the body of lore that has developed in our pair of 3e Planescape campaigns over the past 6 years or so, and we'd probably continue in that shared homebrew take on Planescape that I've been sharing in my pair of Storyhours. But to set things out in the open here, I'm pretty "meh" in regards to the 4e cosmology and associated fluff. I'm thus far not impressed, generally speaking, but I'd still enjoy building a new sandcastle in a new sandbox, so to speak, if I ever had the chance to write something planar in Dragon or Dungeon. My players on the other hand are downright -hostile- to the whole thing, and 4e in general is tanking on them even though with one exception we're all out of school now, and while as professionals with spending money who can afford all the cool books, dice, etc that we want, they're not keen on spending for 4e when they can just as easily remain with 3.x. While I've never played anything outside of 3e, some of them have played under every edition of the game -so they're not automatically hostile to edition change- but 4e has rubbed them in the wrong way, and I really don't see them changing their opinion. [/QUOTE]
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