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<blockquote data-quote="Barcode" data-source="post: 280815" data-attributes="member: 3165"><p>Wow, BD. Just let me know when you are running a convention and I will be there! Unfortunately, I think you would find your idealistic world view shattered by the crushing logistical realities.</p><p></p><p>No doubt that an individual game at a convention is hit or miss when it comes to GM, adventure and players. Even the smallest conventions struggle to come up with quality GM's to run quality games, and even if they could meet your exacting standards, you never know if you will be stuck at a table of duds for players for four hours. For something the size of Gencon, the organizational problems increase exponentially.</p><p></p><p>A convention is about trying new games and meeting new people. There is some risk involved with any relatively blind committment of time, and it's probably exceedingly rare for someone to walk away from an event the size of Gencon having loved every experience. It's got a lot to do with keeping your expectations realistic, and I don't think it is possible to meet yours with a convention of any appreciable size.</p><p></p><p>In defense of RPGA (and I have been a vocal critic in the past myself), I have a good time more often than not, at least 2 to 1. That is better than the hit ratio of non-RPGA roleplaying events, where in my experience it is even money.</p><p></p><p>If enough people volunteer that the organizers can pick and choose the best of the lot, so much the better.</p></blockquote><p></p>
[QUOTE="Barcode, post: 280815, member: 3165"] Wow, BD. Just let me know when you are running a convention and I will be there! Unfortunately, I think you would find your idealistic world view shattered by the crushing logistical realities. No doubt that an individual game at a convention is hit or miss when it comes to GM, adventure and players. Even the smallest conventions struggle to come up with quality GM's to run quality games, and even if they could meet your exacting standards, you never know if you will be stuck at a table of duds for players for four hours. For something the size of Gencon, the organizational problems increase exponentially. A convention is about trying new games and meeting new people. There is some risk involved with any relatively blind committment of time, and it's probably exceedingly rare for someone to walk away from an event the size of Gencon having loved every experience. It's got a lot to do with keeping your expectations realistic, and I don't think it is possible to meet yours with a convention of any appreciable size. In defense of RPGA (and I have been a vocal critic in the past myself), I have a good time more often than not, at least 2 to 1. That is better than the hit ratio of non-RPGA roleplaying events, where in my experience it is even money. If enough people volunteer that the organizers can pick and choose the best of the lot, so much the better. [/QUOTE]
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