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<blockquote data-quote="Gospog" data-source="post: 281037" data-attributes="member: 2348"><p><strong>Each one teach one</strong></p><p></p><p>This is in response to Blasamic Dragons' question about how to train GMs.</p><p></p><p>The short answer is...just do it. I think everyone defended conventions adequately, I want to address a different point.</p><p></p><p>We are the ones who train new DMs. Not GenCon, not small Cons, not WotC. If you don't like the quality of GMs you meet at Cons, the best thing you can do is take a young and eager gamer under your wing and teach them "the right way" (which will vary for everyone to some degree).</p><p></p><p>I started doing this five years ago and it has paid off in spades. I "trained up" two 12-year-olds, and now, five years later, one of them is a fantastic GM. Even the less talented of the two (GM-wise) has improved tremendously.</p><p></p><p>I'm happy to say that whoever meets these two at a convention (as players or GMs) will be pleasantly surprised at thier skill and maturity. (two things I tried to impart to them, or at least encourage)</p><p></p><p>My proudest moment was watching my "prize pupil " run a game at a Con recently (as a spectator for the end of the game). He did fantastic! Every time I felt the urge to jump in and interject, I held my toungue (obviously, I'm not rude or a jerk) and he handled each situation admirably, and in his own way (but clearly influenced by my tutelage).</p><p></p><p>But enough about my success. Go get some of your own! If you're unhappy with the state of GMs in the gaming community, start making your own.</p><p></p><p>I hope that helps. Have fun at GenCon! I wish I could attend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Gospog, post: 281037, member: 2348"] [b]Each one teach one[/b] This is in response to Blasamic Dragons' question about how to train GMs. The short answer is...just do it. I think everyone defended conventions adequately, I want to address a different point. We are the ones who train new DMs. Not GenCon, not small Cons, not WotC. If you don't like the quality of GMs you meet at Cons, the best thing you can do is take a young and eager gamer under your wing and teach them "the right way" (which will vary for everyone to some degree). I started doing this five years ago and it has paid off in spades. I "trained up" two 12-year-olds, and now, five years later, one of them is a fantastic GM. Even the less talented of the two (GM-wise) has improved tremendously. I'm happy to say that whoever meets these two at a convention (as players or GMs) will be pleasantly surprised at thier skill and maturity. (two things I tried to impart to them, or at least encourage) My proudest moment was watching my "prize pupil " run a game at a Con recently (as a spectator for the end of the game). He did fantastic! Every time I felt the urge to jump in and interject, I held my toungue (obviously, I'm not rude or a jerk) and he handled each situation admirably, and in his own way (but clearly influenced by my tutelage). But enough about my success. Go get some of your own! If you're unhappy with the state of GMs in the gaming community, start making your own. I hope that helps. Have fun at GenCon! I wish I could attend. :) [/QUOTE]
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