Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Conversation with NPCs turns into combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="akr71" data-source="post: 7177669" data-attributes="member: 6801213"><p>I would set a DC vs their Passive Perception - nothing too difficult maybe somewhere in the 10 to 15 range. Assuming someone passes this check tell the party what he is doing. The spell has verbal, somatic and material components (either a drop of water or a spell focus). Something like:</p><p></p><p>"It appears like he has stopped listening to you. Shoalar places his hand on his chest, gripping a strange amulet around his neck while the other hand begins to move back and forth in a wave like pattern. He is muttering strange words under his breath."</p><p></p><p>If they are oblivious and do nothing the spell goes off, unaffected. If the party starts shouting their intentions at you, call for an initiative roll and the spell goes off on Shoalar's turn. If they really do nothing it might even be interesting to have everyone roll a Dex saving throw and use that as initiative - they are both Dex checks, but some would have their proficiency bonus added into it. Everyone who saves acts before the spell goes off, those that do not are knocked prone and take full damage.</p><p></p><p>Full disclosure: I have never initiated combat in this manner. I only thought of it while I was writing this response and thought it would be an interesting way to jump into combat in these types of situations. They happen somewhat frequently in my games...</p></blockquote><p></p>
[QUOTE="akr71, post: 7177669, member: 6801213"] I would set a DC vs their Passive Perception - nothing too difficult maybe somewhere in the 10 to 15 range. Assuming someone passes this check tell the party what he is doing. The spell has verbal, somatic and material components (either a drop of water or a spell focus). Something like: "It appears like he has stopped listening to you. Shoalar places his hand on his chest, gripping a strange amulet around his neck while the other hand begins to move back and forth in a wave like pattern. He is muttering strange words under his breath." If they are oblivious and do nothing the spell goes off, unaffected. If the party starts shouting their intentions at you, call for an initiative roll and the spell goes off on Shoalar's turn. If they really do nothing it might even be interesting to have everyone roll a Dex saving throw and use that as initiative - they are both Dex checks, but some would have their proficiency bonus added into it. Everyone who saves acts before the spell goes off, those that do not are knocked prone and take full damage. Full disclosure: I have never initiated combat in this manner. I only thought of it while I was writing this response and thought it would be an interesting way to jump into combat in these types of situations. They happen somewhat frequently in my games... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Conversation with NPCs turns into combat
Top