Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Conversation with NPCs turns into combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shiroiken" data-source="post: 7178482" data-attributes="member: 6775477"><p>The simplest is to say "he suddenly begins muttering an incantation. Roll for initiative." This is the most common method I've seen, because as soon as anyone begins a hostile act, initiative is called for. This does not allow for surprise, but gets things going quickly once you decide to start the combat.</p><p></p><p>Another method I like, assuming the NPC is trying to lull the party into a sense of security, is to call for Wisdom/Insight against his Charisma/Deception. Anyone who fails to match his result is surprised when he quickly starts a spell. This gives a bit more nuance, but due to the additional check, may take a bit to figure out who's surprised before you begin the combat.</p><p></p><p>In no situation do I suggest allowing the NPC to get off the spell without a chance of the party being ready. It's not out of a sense of fairness, but because once you set the precedence, the party will try to do the same (over, and over, and over again).</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7178482, member: 6775477"] The simplest is to say "he suddenly begins muttering an incantation. Roll for initiative." This is the most common method I've seen, because as soon as anyone begins a hostile act, initiative is called for. This does not allow for surprise, but gets things going quickly once you decide to start the combat. Another method I like, assuming the NPC is trying to lull the party into a sense of security, is to call for Wisdom/Insight against his Charisma/Deception. Anyone who fails to match his result is surprised when he quickly starts a spell. This gives a bit more nuance, but due to the additional check, may take a bit to figure out who's surprised before you begin the combat. In no situation do I suggest allowing the NPC to get off the spell without a chance of the party being ready. It's not out of a sense of fairness, but because once you set the precedence, the party will try to do the same (over, and over, and over again). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Conversation with NPCs turns into combat
Top