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Conversion help - critique my stat blocks for Cormyr: Tearing of the Weave
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<blockquote data-quote="SatanasOz" data-source="post: 7522065" data-attributes="member: 82832"><p>Charisma would also fit, due to the whole "force of personality" concept behind the attribute. They resist by sheer gall. Would make it tons easier for the PC in my particular game, though. The affected casters are a bard and a warlock. That is why I went for con - the attribute also linked to concentration saves. Hmm, tough one. I might go for DC 10 cha saves then. The effect is a clue to the ultimate BBEG of the adventure and should feel scary (and drive the PC to put some effort into avoiding it). </p><p></p><p>Gosh, the 3.5 Version was really brutal (no save). </p><p></p><p>I will sleep about it for a night. For now, I am drifting towards making it a DC 11 con (8+2+1) on the prime material and a DC13 (with 2x proficiency) on the Plane of Shadows - since that is where a dead magic zone is being created.</p></blockquote><p></p>
[QUOTE="SatanasOz, post: 7522065, member: 82832"] Charisma would also fit, due to the whole "force of personality" concept behind the attribute. They resist by sheer gall. Would make it tons easier for the PC in my particular game, though. The affected casters are a bard and a warlock. That is why I went for con - the attribute also linked to concentration saves. Hmm, tough one. I might go for DC 10 cha saves then. The effect is a clue to the ultimate BBEG of the adventure and should feel scary (and drive the PC to put some effort into avoiding it). Gosh, the 3.5 Version was really brutal (no save). I will sleep about it for a night. For now, I am drifting towards making it a DC 11 con (8+2+1) on the prime material and a DC13 (with 2x proficiency) on the Plane of Shadows - since that is where a dead magic zone is being created. [/QUOTE]
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Conversion help - critique my stat blocks for Cormyr: Tearing of the Weave
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