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Conversion's not hard, but it is..DUNGEON mag, DMing and 2nd edition scenarios
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<blockquote data-quote="Emirikol" data-source="post: 4039107" data-attributes="member: 10638"><p>I was just glancing through a couple old copies of DUNGEON (2nd edition issues). It made me realize what a wonderful evolution 3E was for DM's. Scenario design was complete fluff in the old days. It took way too long to prep for adventures because there were no "adventure summaries" and there was no standard for design and use-ease. It was typical to have a page and a half of "adventure background" that the PC's would NEVER SEE and the DM had little to no use for. Each encounter had annoying "players take action" boxed text and the DM information below wasn't standardized well. Towards the end of 2E things improved..but I'm looking at stacks of DUNGEON mags.</p><p></p><p>Anyways, my point is, converting 3E DUNGEON scenarios to 4E won't be difficult. Converting 2E scenarios is always a miserable read-fest and most likely relegated to the "scrap heap." 1E scenario conversion...ugh. They're the opposite of 2E. No fluff at all typically. Keyed encounters and dungeon maps aren't exactly "inspiring" and yet our entire hobby formed from them.</p><p></p><p>4E supposedly represents the "ultimate" in scenario design evolution. Quick adventure summary. Decent amount of relevant background. Encounters set aside and fleshed out with NPC actions, etc.</p><p></p><p>Any of you have any thoughts on conversion of 2E scenarios to 3E/4E? Should 2E/1E scenarios pretty much be retired because their time has definately gone?</p><p></p><p>jh</p></blockquote><p></p>
[QUOTE="Emirikol, post: 4039107, member: 10638"] I was just glancing through a couple old copies of DUNGEON (2nd edition issues). It made me realize what a wonderful evolution 3E was for DM's. Scenario design was complete fluff in the old days. It took way too long to prep for adventures because there were no "adventure summaries" and there was no standard for design and use-ease. It was typical to have a page and a half of "adventure background" that the PC's would NEVER SEE and the DM had little to no use for. Each encounter had annoying "players take action" boxed text and the DM information below wasn't standardized well. Towards the end of 2E things improved..but I'm looking at stacks of DUNGEON mags. Anyways, my point is, converting 3E DUNGEON scenarios to 4E won't be difficult. Converting 2E scenarios is always a miserable read-fest and most likely relegated to the "scrap heap." 1E scenario conversion...ugh. They're the opposite of 2E. No fluff at all typically. Keyed encounters and dungeon maps aren't exactly "inspiring" and yet our entire hobby formed from them. 4E supposedly represents the "ultimate" in scenario design evolution. Quick adventure summary. Decent amount of relevant background. Encounters set aside and fleshed out with NPC actions, etc. Any of you have any thoughts on conversion of 2E scenarios to 3E/4E? Should 2E/1E scenarios pretty much be retired because their time has definately gone? jh [/QUOTE]
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Conversion's not hard, but it is..DUNGEON mag, DMing and 2nd edition scenarios
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