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<blockquote data-quote="Azzy" data-source="post: 9475980" data-attributes="member: 6563"><p>I'll start with the very first character I ever played:</p><p></p><h2>Gideon</h2><p><strong>Alignment:</strong> Chaotic</p><p><strong>Class:</strong> Fighter; <strong>Level:</strong> 11</p><p><strong>Abilities:</strong> Str 15 (+1), Int 13 (+1), Wis 13 (+1), Dex 9 (+0), Con 10 (+0), Cha 10 (+0/4/7)</p><p><strong>AC:</strong> 2, <strong>HP:</strong> 47, <strong>THAC0:</strong> 13</p><p><strong>Saving Throws:</strong> DR/P 6, MW 7, P/TtS 8, BA 9, R/S/S 10</p><p><strong>Weapons and Armor: </strong>Flaming Two-Handed Sword +4/+8 against spell users, Shotgun, Reflecting Scale Mail +4.</p><p><strong>Equipment:</strong> Backpack, Bag of Holding, Grappling Hook, Hammer (small), Helm of Teleportation, Holy Symbol, Iron Spikes (12), Iron Rations (1 week), Lantern, Mirror (hand-sized, steel), Oil (4 flasks), Potion of Super-healing, Rope (50’ long), Saddle and Bridle, Saddlebags, Tinder Box, War Horse, Waterskin, 600 gp.</p><p></p><p>This character was created way back in 1987 (when I was 12!) with the Mentzer edition D&D Basic, Expert and Companion sets. Gideon was an 11th-level fighter when last I left him.</p><p></p><p>Way back then, we didn’t put much (if any) effort into a character’s background, and a character’s personality was generally developed as we went along. As you can probably tell, the DM was a bit, ah... liberal... with his choices in treasure (yes, that’s a shotgun in there), but, hey, we were 12 and we were having fun. But whatever, let’s update Gideon to the 2024 edition of <em>Dungeons & Dragons:</em></p><p></p><h3>Gideon '24</h3> <table style='width: 100%'><tr><td><p style="text-align: center"><strong>Ability</strong></p> </td><td><p style="text-align: center"><strong>Score</strong></p> </td><td><p style="text-align: center"><strong>Normal<br /> Modifier</strong></p> </td><td><p style="text-align: center"><strong>Saving <br /> Throw</strong></p> </td></tr><tr><td><p style="text-align: center">Str</p> </td><td><p style="text-align: center">16</p> </td><td><p style="text-align: center">+3</p> </td><td><p style="text-align: center">+5</p> </td></tr><tr><td><p style="text-align: center">Dex</p> </td><td><p style="text-align: center">9</p> </td><td><p style="text-align: center">−1</p> </td><td><p style="text-align: center">−1</p> </td></tr><tr><td><p style="text-align: center">Con</p> </td><td><p style="text-align: center">12</p> </td><td><p style="text-align: center">+1</p> </td><td><p style="text-align: center">+3</p> </td></tr><tr><td><p style="text-align: center">Int</p> </td><td><p style="text-align: center">13</p> </td><td><p style="text-align: center">+1</p> </td><td><p style="text-align: center">+1</p> </td></tr><tr><td><p style="text-align: center">Wis</p> </td><td><p style="text-align: center">13</p> </td><td><p style="text-align: center">+1</p> </td><td><p style="text-align: center">+1</p> </td></tr><tr><td><p style="text-align: center">Cha</p> </td><td><p style="text-align: center">10</p> </td><td><p style="text-align: center">+0</p> </td><td><p style="text-align: center">+0</p> </td></tr></table><p></p><p><strong>Class:</strong> Fighter (Level 1)</p><p><strong>Primary Ability:</strong> Strength</p><p><strong>Hit Point Die:</strong> D10 (13 hp)</p><p><strong>Saving Throw Proficiencies:</strong> Strength (+5) and Constitution (+3)</p><p><strong>Skill Proficiencies:</strong> Athletics (+5) and Intimidation (+2)</p><p><strong>Weapon Proficiencies:</strong> Simple and Martial weapons</p><p><strong>Armor Training:</strong> Light, Medium, and Heavy armor and Shields</p><p><strong>Equipment:</strong> Chain Mail (AC 15), Greatsword (2d6 Slashing; Heavy, Two-Handed; Graze), Flail (1d8 Bludgeoning; Sap), 8 Javelins (1d6 Piercing; Thrown 30/120; Slow), Dungeoneer’s Pack (Backpack, Caltrops, Crowbar, 2 flasks of Oil, 10 days of Rations, Rope, Tinderbox, 10 Torches, and Waterskin.), and 4 GP</p><p><strong>Class Features:</strong> Fighting Style (Great Weapon Fighting), Second Wind, Weapon Mastery (Greatsword, Flail, Javelins)</p><p><strong>Background:</strong> Farmer</p><p><strong>Ability Score Improvements:</strong> +1 Strength and +2 Constitution</p><p><strong>Skill Proficiencies:</strong> Animal Handling (+3) and Nature (+3)</p><p><strong>Tool Proficiency:</strong> <s>Carpenter’s</s> Smith’s Tools</p><p><strong>Origin Feat:</strong> Tough</p><p><strong>Equipment:</strong> Sickle (1d4 Slashing; Light; Nick), <s>Carpenter’s</s> Smith’s Tools, Healer’s Kit, Iron Pot, Shovel, Traveler’s Clothes, 18 GP</p><p><strong>Species:</strong> Human</p><p><strong>Creature Type:</strong> Humanoid</p><p><strong>Size:</strong> Medium</p><p><strong>Speed:</strong> 30 feet</p><p><strong>Skill Proficiency:</strong> Insight (+3)</p><p><strong>Origin Feat:</strong> Alert</p><p><strong>Other Species Features:</strong> Resourceful</p><p><strong>Languages:</strong> Common, Halfling, Elven</p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Passive Perception:</strong> 11</p><p></p><p>As you can probably tell, I went with (mostly) standard character options for the 1st level version of this character (I'll probably post higher level versions later.</p></blockquote><p></p>
[QUOTE="Azzy, post: 9475980, member: 6563"] I'll start with the very first character I ever played: [HEADING=1]Gideon[/HEADING] [B]Alignment:[/B] Chaotic [B]Class:[/B] Fighter; [B]Level:[/B] 11 [B]Abilities:[/B] Str 15 (+1), Int 13 (+1), Wis 13 (+1), Dex 9 (+0), Con 10 (+0), Cha 10 (+0/4/7) [B]AC:[/B] 2, [B]HP:[/B] 47, [B]THAC0:[/B] 13 [B]Saving Throws:[/B] DR/P 6, MW 7, P/TtS 8, BA 9, R/S/S 10 [B]Weapons and Armor: [/B]Flaming Two-Handed Sword +4/+8 against spell users, Shotgun, Reflecting Scale Mail +4. [B]Equipment:[/B] Backpack, Bag of Holding, Grappling Hook, Hammer (small), Helm of Teleportation, Holy Symbol, Iron Spikes (12), Iron Rations (1 week), Lantern, Mirror (hand-sized, steel), Oil (4 flasks), Potion of Super-healing, Rope (50’ long), Saddle and Bridle, Saddlebags, Tinder Box, War Horse, Waterskin, 600 gp. This character was created way back in 1987 (when I was 12!) with the Mentzer edition D&D Basic, Expert and Companion sets. Gideon was an 11th-level fighter when last I left him. Way back then, we didn’t put much (if any) effort into a character’s background, and a character’s personality was generally developed as we went along. As you can probably tell, the DM was a bit, ah... liberal... with his choices in treasure (yes, that’s a shotgun in there), but, hey, we were 12 and we were having fun. But whatever, let’s update Gideon to the 2024 edition of [I]Dungeons & Dragons:[/I] [HEADING=2]Gideon '24[/HEADING] [TABLE] [TR] [TD][CENTER][B]Ability[/B][/CENTER][/TD] [TD][CENTER][B]Score[/B][/CENTER][/TD] [TD][CENTER][B]Normal Modifier[/B][/CENTER][/TD] [TD][CENTER][B]Saving Throw[/B][/CENTER][/TD] [/TR] [TR] [TD][CENTER]Str[/CENTER][/TD] [TD][CENTER]16[/CENTER][/TD] [TD][CENTER]+3[/CENTER][/TD] [TD][CENTER]+5[/CENTER][/TD] [/TR] [TR] [TD][CENTER]Dex[/CENTER][/TD] [TD][CENTER]9[/CENTER][/TD] [TD][CENTER]−1[/CENTER][/TD] [TD][CENTER]−1[/CENTER][/TD] [/TR] [TR] [TD][CENTER]Con[/CENTER][/TD] [TD][CENTER]12[/CENTER][/TD] [TD][CENTER]+1[/CENTER][/TD] [TD][CENTER]+3[/CENTER][/TD] [/TR] [TR] [TD][CENTER]Int[/CENTER][/TD] [TD][CENTER]13[/CENTER][/TD] [TD][CENTER]+1[/CENTER][/TD] [TD][CENTER]+1[/CENTER][/TD] [/TR] [TR] [TD][CENTER]Wis[/CENTER][/TD] [TD][CENTER]13[/CENTER][/TD] [TD][CENTER]+1[/CENTER][/TD] [TD][CENTER]+1[/CENTER][/TD] [/TR] [TR] [TD][CENTER]Cha[/CENTER][/TD] [TD][CENTER]10[/CENTER][/TD] [TD][CENTER]+0[/CENTER][/TD] [TD][CENTER]+0[/CENTER][/TD] [/TR] [/TABLE] [B]Class:[/B] Fighter (Level 1) [B]Primary Ability:[/B] Strength [B]Hit Point Die:[/B] D10 (13 hp) [B]Saving Throw Proficiencies:[/B] Strength (+5) and Constitution (+3) [B]Skill Proficiencies:[/B] Athletics (+5) and Intimidation (+2) [B]Weapon Proficiencies:[/B] Simple and Martial weapons [B]Armor Training:[/B] Light, Medium, and Heavy armor and Shields [B]Equipment:[/B] Chain Mail (AC 15), Greatsword (2d6 Slashing; Heavy, Two-Handed; Graze), Flail (1d8 Bludgeoning; Sap), 8 Javelins (1d6 Piercing; Thrown 30/120; Slow), Dungeoneer’s Pack (Backpack, Caltrops, Crowbar, 2 flasks of Oil, 10 days of Rations, Rope, Tinderbox, 10 Torches, and Waterskin.), and 4 GP [B]Class Features:[/B] Fighting Style (Great Weapon Fighting), Second Wind, Weapon Mastery (Greatsword, Flail, Javelins) [B]Background:[/B] Farmer [B]Ability Score Improvements:[/B] +1 Strength and +2 Constitution [B]Skill Proficiencies:[/B] Animal Handling (+3) and Nature (+3) [B]Tool Proficiency:[/B] [S]Carpenter’s[/S] Smith’s Tools [B]Origin Feat:[/B] Tough [B]Equipment:[/B] Sickle (1d4 Slashing; Light; Nick), [S]Carpenter’s[/S] Smith’s Tools, Healer’s Kit, Iron Pot, Shovel, Traveler’s Clothes, 18 GP [B]Species:[/B] Human [B]Creature Type:[/B] Humanoid [B]Size:[/B] Medium [B]Speed:[/B] 30 feet [B]Skill Proficiency:[/B] Insight (+3) [B]Origin Feat:[/B] Alert [B]Other Species Features:[/B] Resourceful [B]Languages:[/B] Common, Halfling, Elven [B]Alignment:[/B] Chaotic Good [B]Passive Perception:[/B] 11 As you can probably tell, I went with (mostly) standard character options for the 1st level version of this character (I'll probably post higher level versions later. [/QUOTE]
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