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Converting 1st modules
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2627885" data-attributes="member: 32740"><p>Believe it or not, the best way is to simply use your best judgement. The two systems are simply not compatible such that you can plug a 1E module into a formula, turn a crank, and get something perfectly balanced for 3.5 out the other end. You have to weigh all kinds of factors - the levels of PC the module is originally written for may not be a good range of levels for 3.5 once all is said and done. You may have to increase or decrease the number of monsters because the strength of those monsters relative to the PC's will have changed between editions.</p><p></p><p>It's better to say that rather than CONVERT these modules, what you want to do is REDESIGN them from the ground up for 3.5. You can convert a PC between editions though you may have problems doing so, but in any case the resulting PC may be substantially different after conversion. You can convert a monster with somewhat greater ease, but the result will still likely be much different under 3.5 than the original concept. If it was a good challenge for 5th level characters before it might not be a good challenge for 5th level characters in 3.5. When you're "converting" an entire adventure you're converting NPC's, monsters, spells, traps, treasure, any and all of which may have to be heavily altered to conform to 3.5 expectations. To do that you simply have to rely on personal judgement as to what to adjust in which direction and why.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2627885, member: 32740"] Believe it or not, the best way is to simply use your best judgement. The two systems are simply not compatible such that you can plug a 1E module into a formula, turn a crank, and get something perfectly balanced for 3.5 out the other end. You have to weigh all kinds of factors - the levels of PC the module is originally written for may not be a good range of levels for 3.5 once all is said and done. You may have to increase or decrease the number of monsters because the strength of those monsters relative to the PC's will have changed between editions. It's better to say that rather than CONVERT these modules, what you want to do is REDESIGN them from the ground up for 3.5. You can convert a PC between editions though you may have problems doing so, but in any case the resulting PC may be substantially different after conversion. You can convert a monster with somewhat greater ease, but the result will still likely be much different under 3.5 than the original concept. If it was a good challenge for 5th level characters before it might not be a good challenge for 5th level characters in 3.5. When you're "converting" an entire adventure you're converting NPC's, monsters, spells, traps, treasure, any and all of which may have to be heavily altered to conform to 3.5 expectations. To do that you simply have to rely on personal judgement as to what to adjust in which direction and why. [/QUOTE]
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