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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Converting 2E Psionics to 3.5
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<blockquote data-quote="BOZ" data-source="post: 2391406" data-attributes="member: 1241"><p>Agreed, though in many cases vastly different. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and I wasn't going to do any actual conversions - I'm not crazy enough for that yet! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> just wanted to compile a list of powers that more-or-less go straight into 3.5 counterparts, for the purposes of making converting 2E monsters easier. You of all people have been very helpful to me in that regard in the past; unfortunately most of your previous suggestions pertained to the significantly different 3.0 psionic system, so I figured I'd start over from scratch! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I have both available at the moment, so here we go. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and your corrections are also much appreciated.</p><p></p><p></p><p></p><p></p><p>yes, initiative bonus, due to an "unusually keen understanding of his enemies and their fighting tactics".</p><p></p><p></p><p></p><p>so noted! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>my bad. Looked at one thing, typed something else. Happens all too often. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p></p><p>there <em>was</em> because, I remember it too. Looks like it was one that didn?t make the cut.</p><p></p><p></p><p></p><p>no replacement?</p><p></p><p></p><p></p><p>you sure about that? There probably just isn't a conversion.</p><p></p><p></p><p></p><p>cool.</p><p></p><p></p><p></p><p>I think this may have been a function of either matter manipulation or rearrangement in 3.0?</p><p></p><p></p><p></p><p></p><p>painful strike - sounds good enough. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>sure about that? Animal Affinity is still in the book.</p><p></p><p></p><p></p><p>I think it's essentially the same thing... the wording is a bit different, but it works out about the same way.</p><p></p><p></p><p></p><p>aha, there we go! Silly name-changing designers... although in a lot of cases, the psionic name changes made sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Astral caravan you mean? Plane shift is similar, to a point. I guess astral projection is more like astral caravan.</p><p></p><p></p><p></p><p>I see... but the effect is essentially the same.</p><p></p><p></p><p></p><p></p><p></p><p>prevent any sort of telepathy, I guess. Below, for the most part, if a power had the same name but was significantly changed, I'll leave it as-is unless it is more like a different power. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="BOZ, post: 2391406, member: 1241"] Agreed, though in many cases vastly different. :) and I wasn't going to do any actual conversions - I'm not crazy enough for that yet! :) just wanted to compile a list of powers that more-or-less go straight into 3.5 counterparts, for the purposes of making converting 2E monsters easier. You of all people have been very helpful to me in that regard in the past; unfortunately most of your previous suggestions pertained to the significantly different 3.0 psionic system, so I figured I'd start over from scratch! :) I have both available at the moment, so here we go. :) and your corrections are also much appreciated. yes, initiative bonus, due to an "unusually keen understanding of his enemies and their fighting tactics". so noted! :) my bad. Looked at one thing, typed something else. Happens all too often. :( there [I]was[/I] because, I remember it too. Looks like it was one that didn?t make the cut. no replacement? you sure about that? There probably just isn't a conversion. cool. I think this may have been a function of either matter manipulation or rearrangement in 3.0? painful strike - sounds good enough. :) sure about that? Animal Affinity is still in the book. I think it's essentially the same thing... the wording is a bit different, but it works out about the same way. aha, there we go! Silly name-changing designers... although in a lot of cases, the psionic name changes made sense. :) Astral caravan you mean? Plane shift is similar, to a point. I guess astral projection is more like astral caravan. I see... but the effect is essentially the same. prevent any sort of telepathy, I guess. Below, for the most part, if a power had the same name but was significantly changed, I'll leave it as-is unless it is more like a different power. ;) [/QUOTE]
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