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General Tabletop Discussion
*Dungeons & Dragons
Converting 3.xE adventures to 5E
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<blockquote data-quote="discosoc" data-source="post: 6842099" data-attributes="member: 6801554"><p>5e is an easy enough system that conversions shouldn't take too much effort. The main pitfall to avoid is attempting to do a 1:1 conversion for everything. So if an encounter in the 3.5 adventure says it has 4 goblins and 1 worg, don't just try and throw 4 goblins and 1 worg with 5e stats at the group. Instead, look at what the purpose and intended challenge of the encounter was, and rebuild it with 5e using the CR table. So 4 goblins and 1 worg might work out to something like 3 goblins and no worg, or 6 goblins and 2 worgs or maybe 4 goblins and a worg using mastiff stats.</p><p></p><p>That's really the only "challenge" and it's not that bad as long as you have an understanding of how encounters are built in 5e.</p><p></p><p>Another thing that's useful is to take full advantage of 5e's monster flexibility. So maybe your 4 goblins are using stats for kobolds because they are more inline with the source adventure. You still present them as goblins to the players, but that's it.</p></blockquote><p></p>
[QUOTE="discosoc, post: 6842099, member: 6801554"] 5e is an easy enough system that conversions shouldn't take too much effort. The main pitfall to avoid is attempting to do a 1:1 conversion for everything. So if an encounter in the 3.5 adventure says it has 4 goblins and 1 worg, don't just try and throw 4 goblins and 1 worg with 5e stats at the group. Instead, look at what the purpose and intended challenge of the encounter was, and rebuild it with 5e using the CR table. So 4 goblins and 1 worg might work out to something like 3 goblins and no worg, or 6 goblins and 2 worgs or maybe 4 goblins and a worg using mastiff stats. That's really the only "challenge" and it's not that bad as long as you have an understanding of how encounters are built in 5e. Another thing that's useful is to take full advantage of 5e's monster flexibility. So maybe your 4 goblins are using stats for kobolds because they are more inline with the source adventure. You still present them as goblins to the players, but that's it. [/QUOTE]
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