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<blockquote data-quote="Cleon" data-source="post: 5376051" data-attributes="member: 57383"><p>I'll <a href="http://www.enworld.org/forum/5366860-post6.html" target="_blank"><strong>update</strong></a> the working draft with Absorb Corpse then.</p><p></p><p>As for the "single zombie" version, the text suggests these don't attack people, but just wander about until they find another Lost Soul to merge with.</p><p></p><p>As such, we might be able to get away with saying they have standard human skeleton stats.</p><p></p><p>I wouldn't use the SRD Zombie because Lost Souls are as fast as humans and a standard human zombie would have <em><strong>more</strong></em> hit points than a basic Lost Soul, due to the Zombie's 2HD and Toughness bonus feat (HD 2d12+3 vs HD 2d12+2).</p><p></p><p>Plus, the Skeleton has claws like a lost soul does.</p><p></p><p>Although that makes me think, should we give a Lost Soul any Damage Reduction?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5376051, member: 57383"] I'll [URL="http://www.enworld.org/forum/5366860-post6.html"][B]update[/B][/URL] the working draft with Absorb Corpse then. As for the "single zombie" version, the text suggests these don't attack people, but just wander about until they find another Lost Soul to merge with. As such, we might be able to get away with saying they have standard human skeleton stats. I wouldn't use the SRD Zombie because Lost Souls are as fast as humans and a standard human zombie would have [I][B]more[/B][/I] hit points than a basic Lost Soul, due to the Zombie's 2HD and Toughness bonus feat (HD 2d12+3 vs HD 2d12+2). Plus, the Skeleton has claws like a lost soul does. Although that makes me think, should we give a Lost Soul any Damage Reduction? [/QUOTE]
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