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<blockquote data-quote="Cleon" data-source="post: 5460481" data-attributes="member: 57383"><p>Not particularly. The Minor/Intermediate/Major terminology's similar, but the Blood Abilities in Birthright are independent of level and are acquired randomly by the hallowed tradition of rolling on a d% table.</p><p></p><p>We could pick and choose some of the abilities from the Devil or Demon bloodlines, though methinks the Half-Fiend template would be as appropriate a source.</p><p></p><p>We're probably better off just building it from scratch as a unique monster.</p><p></p><p>I'm thinking the Ice Fiend looks like a Large Monstrous Humanoid (Cold), or maybe (Cold, Evil).</p><p></p><p>Many awnsheghs in Blood Enemies are more-or-less humanoid in form and have the abilities of whatever character class (there are examples of fighters, wizards and bards) they possessed before they became monsters, and some gain high levels in those abilities.</p><p></p><p>The Ice Fiend was a 5th level ranger. That seems underwhelming for a terror of even a small region, so I suggest starting him as a 10th level ranger, a 10 HD Monstrous Humanoid with abilities like a ranger, or a combination (e.g. a 5 HD Monstrous Humanoid who's also a 5th level ranger).</p><p></p><p>I quite like the combo-approach.</p><p></p><p>What do you think we should do about the Fiend's power waxing in autumn and winter?</p><p></p><p>Use an approach similar to positive levels?</p></blockquote><p></p>
[QUOTE="Cleon, post: 5460481, member: 57383"] Not particularly. The Minor/Intermediate/Major terminology's similar, but the Blood Abilities in Birthright are independent of level and are acquired randomly by the hallowed tradition of rolling on a d% table. We could pick and choose some of the abilities from the Devil or Demon bloodlines, though methinks the Half-Fiend template would be as appropriate a source. We're probably better off just building it from scratch as a unique monster. I'm thinking the Ice Fiend looks like a Large Monstrous Humanoid (Cold), or maybe (Cold, Evil). Many awnsheghs in Blood Enemies are more-or-less humanoid in form and have the abilities of whatever character class (there are examples of fighters, wizards and bards) they possessed before they became monsters, and some gain high levels in those abilities. The Ice Fiend was a 5th level ranger. That seems underwhelming for a terror of even a small region, so I suggest starting him as a 10th level ranger, a 10 HD Monstrous Humanoid with abilities like a ranger, or a combination (e.g. a 5 HD Monstrous Humanoid who's also a 5th level ranger). I quite like the combo-approach. What do you think we should do about the Fiend's power waxing in autumn and winter? Use an approach similar to positive levels? [/QUOTE]
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