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<blockquote data-quote="Cleon" data-source="post: 5650348" data-attributes="member: 57383"><p>Children of the Night definitely should be changed to arachnids, since the AD&D Drow Vampire has an impressive summon spider ability.</p><p></p><p>Maybe change the name to "Children of the Spider Queen?".</p><p></p><p>1d4 drain for the Constitution Drain special attack? I'd either drop the Blood Drain or make it do more damage than its Con Draining claws. I prefer the latter, since it'd make its bite in spider form more effective.</p><p></p><p>Something like...</p><p></p><p>Blood Drain (Ex): A drow vampire can suck blood from a living victim with its fangs by making a successful grapple check or bite attack. If it pins the foe, it drains blood, dealing <span style="color: Red"><strong>1d6</strong></span> points of Constitution drain each round the pin is maintained. On each such successful attack, the vampire gains 5 temporary hit points. A drow vampire in spider form (see Alternative Form) can use blood drain by making a successful bite attack.</p><p></p><p>Constitution Drain (Su): Living creatures hit by a drow vampire's claw attack (or any other natural weapon the vampire might possess except for a bite, which does Blood Drain instead) suffer <span style="color: Red">1d3</span> points of Constitution drain.</p><p></p><p>It's easier folding the two into the same power. Oh, and note that the Drow Vampire's also gets <em>vampiric healing</em> from its claw attacks, and presumably any other fluid-draining natural weapons it has.</p><p></p><p><strong> Blood Drain (Ex):</strong> Any living creature struck by a drow vampire's natural weapons suffers 1d3 points of Constitution Drain (or 1d6 Con drain with its fangs). To drain blood with its fangs, a drow vampire must succeed at a bite attack (such as that possessed by its Alternative Form of a spider), or make a successful grapple check (in which case it drains 1d6 Con for every round it can maintain a pin). The drow vampire heals 3? hit points of damage for every point of Constitution it drains. A fully healed drow vampire gains 3 temporary hit points for every point of drained Constitution.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5650348, member: 57383"] Children of the Night definitely should be changed to arachnids, since the AD&D Drow Vampire has an impressive summon spider ability. Maybe change the name to "Children of the Spider Queen?". 1d4 drain for the Constitution Drain special attack? I'd either drop the Blood Drain or make it do more damage than its Con Draining claws. I prefer the latter, since it'd make its bite in spider form more effective. Something like... Blood Drain (Ex): A drow vampire can suck blood from a living victim with its fangs by making a successful grapple check or bite attack. If it pins the foe, it drains blood, dealing [COLOR=Red][B]1d6[/B][/COLOR] points of Constitution drain each round the pin is maintained. On each such successful attack, the vampire gains 5 temporary hit points. A drow vampire in spider form (see Alternative Form) can use blood drain by making a successful bite attack. Constitution Drain (Su): Living creatures hit by a drow vampire's claw attack (or any other natural weapon the vampire might possess except for a bite, which does Blood Drain instead) suffer [COLOR=Red]1d3[/COLOR] points of Constitution drain. It's easier folding the two into the same power. Oh, and note that the Drow Vampire's also gets [I]vampiric healing[/I] from its claw attacks, and presumably any other fluid-draining natural weapons it has. [B] Blood Drain (Ex):[/B] Any living creature struck by a drow vampire's natural weapons suffers 1d3 points of Constitution Drain (or 1d6 Con drain with its fangs). To drain blood with its fangs, a drow vampire must succeed at a bite attack (such as that possessed by its Alternative Form of a spider), or make a successful grapple check (in which case it drains 1d6 Con for every round it can maintain a pin). The drow vampire heals 3? hit points of damage for every point of Constitution it drains. A fully healed drow vampire gains 3 temporary hit points for every point of drained Constitution. [/QUOTE]
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