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<blockquote data-quote="Cleon" data-source="post: 7468400" data-attributes="member: 57383"><p>Updating <strong><a href="http://www.enworld.org/forum/showthread.php?p=7423944#post7423944" target="_blank">Create Guardian Spell Working Draft</a></strong>.</p><p></p><p></p><p></p><p>Well I quite like it. How's this:</p><p></p><p>*A wicker juggernaut created by this spell does not have the fire resistance spell-like ability of the normal version. The construct's own burning body will quickly reduce it to ashes unless it is given fire resistance by some additional means, such as having a <em>ring of energy resistance (fire)</em> placed in one of its "ring finger" equipment slots.</p><p></p><p></p><p></p><p>That all sounds good to me. If we go for the "extend duration by recasting" we'll need to remove the "24 hour" from the Material Components "When the spell's 24 hour duration expires".</p><p></p><p>I don't have a draft prepared, but I've got time to whip one up…</p><p></p><p>A guardian juggernaut created by this spell remains animated until it is destroyed or the spell's duration runs out. The pilot can direct the juggernaut as long as the juggernaut is on the same plane and the pilot remains within the control tent. If the pilot is incapacitated or killed the juggernaut continues to be animated but becomes inactive, since it only moves when its pilot acts. The juggernaut also becomes inactive if the pilot leaves the <em>circle of control</em> within the tent. This breaks the pilot's connection with the juggernaut. The pilot cannot resume control by reentering the <em>circle of control</em>. Recasting <em>create guardian</em> will "reset" the remaining duration of the spell to 24 hours and also allows the caster to reassign the pilot – either appointing an entirely new pilot or reconnecting a pilot who's connection to the juggernaut was broken.</p><p></p><p>I think that covers the "Control Stuff" and "Juggernaut Stuff", so we've only got the "Replica Equipment" to finish off.</p><p></p><p>Incidentally, I'm not that fond of the name "Replica" since it's not really a copy of the item, more a stand-in for it. I'd think something like "substitute" or "proxy" would be more fitting. Oh well, the original consistently uses "replica" so I guess we're sticking with that.</p><p></p><p>How's this:</p><p></p><p><em>Replica Equipment:</em> These are wooden copies of items used with the juggernaut's spiritual equipment ability (see the guardian juggernaut template for details). These items must be carved out of wood by the pilot or a clan relative of theirs, a process that takes 1 day per replica item but does not require any Skill checks (the degree of workmanship of the replica being irrelevant to the spiritual connection). A wooden replica weighs the same as the items it's a copy of and has a negligible cost. Replica equipment items are effectively focus components for the <em>create guardian</em> spell, the spell does not consume them and the replicas can be reused.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7468400, member: 57383"] Updating [B][URL="http://www.enworld.org/forum/showthread.php?p=7423944#post7423944"]Create Guardian Spell Working Draft[/URL][/B]. Well I quite like it. How's this: *A wicker juggernaut created by this spell does not have the fire resistance spell-like ability of the normal version. The construct's own burning body will quickly reduce it to ashes unless it is given fire resistance by some additional means, such as having a [I]ring of energy resistance (fire)[/I] placed in one of its "ring finger" equipment slots. That all sounds good to me. If we go for the "extend duration by recasting" we'll need to remove the "24 hour" from the Material Components "When the spell's 24 hour duration expires". I don't have a draft prepared, but I've got time to whip one up… A guardian juggernaut created by this spell remains animated until it is destroyed or the spell's duration runs out. The pilot can direct the juggernaut as long as the juggernaut is on the same plane and the pilot remains within the control tent. If the pilot is incapacitated or killed the juggernaut continues to be animated but becomes inactive, since it only moves when its pilot acts. The juggernaut also becomes inactive if the pilot leaves the [I]circle of control[/I] within the tent. This breaks the pilot's connection with the juggernaut. The pilot cannot resume control by reentering the [I]circle of control[/I]. Recasting [I]create guardian[/I] will "reset" the remaining duration of the spell to 24 hours and also allows the caster to reassign the pilot – either appointing an entirely new pilot or reconnecting a pilot who's connection to the juggernaut was broken. I think that covers the "Control Stuff" and "Juggernaut Stuff", so we've only got the "Replica Equipment" to finish off. Incidentally, I'm not that fond of the name "Replica" since it's not really a copy of the item, more a stand-in for it. I'd think something like "substitute" or "proxy" would be more fitting. Oh well, the original consistently uses "replica" so I guess we're sticking with that. How's this: [I]Replica Equipment:[/I] These are wooden copies of items used with the juggernaut's spiritual equipment ability (see the guardian juggernaut template for details). These items must be carved out of wood by the pilot or a clan relative of theirs, a process that takes 1 day per replica item but does not require any Skill checks (the degree of workmanship of the replica being irrelevant to the spiritual connection). A wooden replica weighs the same as the items it's a copy of and has a negligible cost. Replica equipment items are effectively focus components for the [I]create guardian[/I] spell, the spell does not consume them and the replicas can be reused. [/QUOTE]
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