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<blockquote data-quote="Cleon" data-source="post: 8309968" data-attributes="member: 57383"><p>Upon reflection, I think we should add a compact statblock for the Immature Sand-Shifters like we have for the Stony Steeds. Also, I'm thinking the Large version should probably have more Hit Dice than the Medium version - maybe 9 or 10?</p><p></p><p>Here's how the current version works out:</p><p></p><p><strong>Immature Sand-Shifter (Adolescent)</strong> (Large Giant (Earth); Hit Dice: 7d8+21 (52 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (–1 size, +1 Dex, +8 natural) touch 10, flat-footed 17; Base Attack/Grapple: +5/+14; Attack: Spear +9 melee (2d6+7/×3) or spear +6 ranged (2d6+5/×3) or javelin +6 ranged (1d8+5); Full Attack: Spear +9 melee (2d6+7/×3) or spear +6 ranged (2d6+5/×3) or javelin +6 ranged (1d8+5); Space/Reach: 10 ft./10 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 21, Dex 12, Con 17, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 5)</p><p></p><p><strong>Immature Sand-Shifter (Child)</strong> (Medium Giant (Earth); Hit Dice: 7d8+14 (45 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 19 (+1 Dex, +8 natural) touch 11, flat-footed 18; Base Attack/Grapple: +5/+8; Attack: Spear +8 melee (1d8+4/×3) or spear +8 ranged (1d8+3/×3) or javelin +7 ranged (1d6+3); Full Attack: Spear +8 melee (1d8+4/×3) or spear +7 ranged (1d8+3/×3) or javelin +7 ranged (1d6+3); Space/Reach: 5 ft./5 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 17, Dex 12, Con 15, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 4)</p><p></p><p>Yes, I think I'd rather make the Adolescent 9 Hit Dice and maybe tweak the Child's Challenge Rating down to 3 - perhaps cut the Hit Dice to 5 or 6 at the same time?</p><p></p><p>So something like:</p><p></p><p>Immature sand-shifters may be Large adolescents (9 Hit Dice, Str 21, Con 17, NA +8, CR 5) or children of Medium size (6 Hit Dice, Str 17, Con 15, NA +7, CR 3). They have Charisma 13 and their other abilities are the same as an adult desert giant plus the following special ability:</p><p></p><p><em>Junior Sand-Shifting (Sp):</em> This ability is the equivalent of a 5th-level spell. It works like the ability of an adult sand-shifter but summons 1d8+8 stony steeds.</p><p></p><p><strong>Immature Sand-Shifter (Adolescent)</strong> (Large Giant (Earth); Hit Dice: 9d8+21 (67 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (–1 size, +1 Dex, +8 natural) touch 10, flat-footed 17; Base Attack/Grapple: +6/+15; Attack: Spear +10 melee (2d6+7/×3) or spear +7 ranged (2d6+5/×3) or javelin +7 ranged (1d8+5); Full Attack: Spear +10/+5 melee (2d6+7/×3) or spear +7 ranged (2d6+5/×3) or javelin +7 ranged (1d8+5); Space/Reach: 10 ft./10 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +9, Ref +4, Will +3; Abilities: Str 21, Dex 12, Con 17, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 5)</p><p></p><p><strong>Immature Sand-Shifter (Child)</strong> (Medium Giant (Earth); Hit Dice: 6d8+12 (39 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (+1 Dex, +7 natural) touch 11, flat-footed 17; Base Attack/Grapple: +4/+7; Attack: Spear +7 melee (1d8+4/×3) or spear +6 ranged (1d8+3/×3) or javelin +6 ranged (1d6+3); Full Attack: Spear +7 melee (1d8+4/×3) or spear +6 ranged (1d8+3/×3) or javelin +6 ranged (1d6+3); Space/Reach: 5 ft./5 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 17, Dex 12, Con 15, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 3)</p><p></p><p>Yes, I like that better than the current version.</p><p></p><p>For comparison, an Ettin has similar stats to the Adolescent Sand-Shifter and is CR 6, but it has twice as many attacks due to its superior two-weapon fighting so is justified in being one Challenge Rating higher. The 6 HD Child Sand-Shifter eyeballs as CR 3 and giving it the same CR as a Stony Steed makes the Encounter Group calculations <em>slightly</em> easier.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8309968, member: 57383"] Upon reflection, I think we should add a compact statblock for the Immature Sand-Shifters like we have for the Stony Steeds. Also, I'm thinking the Large version should probably have more Hit Dice than the Medium version - maybe 9 or 10? Here's how the current version works out: [B]Immature Sand-Shifter (Adolescent)[/B] (Large Giant (Earth); Hit Dice: 7d8+21 (52 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (–1 size, +1 Dex, +8 natural) touch 10, flat-footed 17; Base Attack/Grapple: +5/+14; Attack: Spear +9 melee (2d6+7/×3) or spear +6 ranged (2d6+5/×3) or javelin +6 ranged (1d8+5); Full Attack: Spear +9 melee (2d6+7/×3) or spear +6 ranged (2d6+5/×3) or javelin +6 ranged (1d8+5); Space/Reach: 10 ft./10 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 21, Dex 12, Con 17, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 5) [B]Immature Sand-Shifter (Child)[/B] (Medium Giant (Earth); Hit Dice: 7d8+14 (45 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 19 (+1 Dex, +8 natural) touch 11, flat-footed 18; Base Attack/Grapple: +5/+8; Attack: Spear +8 melee (1d8+4/×3) or spear +8 ranged (1d8+3/×3) or javelin +7 ranged (1d6+3); Full Attack: Spear +8 melee (1d8+4/×3) or spear +7 ranged (1d8+3/×3) or javelin +7 ranged (1d6+3); Space/Reach: 5 ft./5 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 17, Dex 12, Con 15, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 4) Yes, I think I'd rather make the Adolescent 9 Hit Dice and maybe tweak the Child's Challenge Rating down to 3 - perhaps cut the Hit Dice to 5 or 6 at the same time? So something like: Immature sand-shifters may be Large adolescents (9 Hit Dice, Str 21, Con 17, NA +8, CR 5) or children of Medium size (6 Hit Dice, Str 17, Con 15, NA +7, CR 3). They have Charisma 13 and their other abilities are the same as an adult desert giant plus the following special ability: [I]Junior Sand-Shifting (Sp):[/I] This ability is the equivalent of a 5th-level spell. It works like the ability of an adult sand-shifter but summons 1d8+8 stony steeds. [B]Immature Sand-Shifter (Adolescent)[/B] (Large Giant (Earth); Hit Dice: 9d8+21 (67 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (–1 size, +1 Dex, +8 natural) touch 10, flat-footed 17; Base Attack/Grapple: +6/+15; Attack: Spear +10 melee (2d6+7/×3) or spear +7 ranged (2d6+5/×3) or javelin +7 ranged (1d8+5); Full Attack: Spear +10/+5 melee (2d6+7/×3) or spear +7 ranged (2d6+5/×3) or javelin +7 ranged (1d8+5); Space/Reach: 10 ft./10 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +9, Ref +4, Will +3; Abilities: Str 21, Dex 12, Con 17, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 5) [B]Immature Sand-Shifter (Child)[/B] (Medium Giant (Earth); Hit Dice: 6d8+12 (39 hp); Init: +1; Speed: 40 ft. (8 squares); AC: 18 (+1 Dex, +7 natural) touch 11, flat-footed 17; Base Attack/Grapple: +4/+7; Attack: Spear +7 melee (1d8+4/×3) or spear +6 ranged (1d8+3/×3) or javelin +6 ranged (1d6+3); Full Attack: Spear +7 melee (1d8+4/×3) or spear +6 ranged (1d8+3/×3) or javelin +6 ranged (1d6+3); Space/Reach: 5 ft./5 ft.; Special Attacks: Junior sand-shifting, spear throwing; Special Qualities: Desert camouflage, low-light vision; Saves: Fort +8, Ref +3, Will +2; Abilities: Str 17, Dex 12, Con 15, Int 10, Wis 11, Cha 13; Skills: TBD; Feats: TBD; CR: 3) Yes, I like that better than the current version. For comparison, an Ettin has similar stats to the Adolescent Sand-Shifter and is CR 6, but it has twice as many attacks due to its superior two-weapon fighting so is justified in being one Challenge Rating higher. The 6 HD Child Sand-Shifter eyeballs as CR 3 and giving it the same CR as a Stony Steed makes the Encounter Group calculations [I]slightly[/I] easier. [/QUOTE]
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