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<blockquote data-quote="Cleon" data-source="post: 8436712" data-attributes="member: 57383"><p>I've updated the <a href="https://enworld.org/index.php?posts/8061974" target="_blank"><strong>Desert Giant Working Draft</strong></a>.</p><p></p><p>We're missing a few scraps from the Desert Giants As Characters.</p><p></p><p>Namely Bonus Languages, Favored Class, Cleric Domains and a bit of fluff.</p><p></p><p>For the Bonus Languages, I'm thinking we can combine the standard Giant Languages (Draconic, Elven, Goblin, Orc) plus the Jann's Elemental Languages (Aquan, Auran, Ignan, or Terran).</p><p></p><p>I'll remove Draconic, since there are no Dragons in Al-Qadim, and pick Earth and Fire as the two elements they learned from their Jann neighbours, since those seem most appropriate - they're not going to be meeting many Water Elementals in the desert!</p><p></p><p><span style="font-size: 18px"><strong>Desert Giants As Characters</strong></span></p><p>Desert giants with character classes generally pursue martial classes, particularly their favored class of [<span style="color: red">fighter</span>]. Most started out as young desert giants seeking mercenary work to feed their tribe. The majority of spellcasters are clerics or druids, arcane spellcasting desert giants are rare and are usually bards or sorcerers, a desert giant wizard is extremely unusual. A standard desert giant cleric has access to two of the following domains: Earth, Sun, Travel, War (most choose Travel or War, some choose both).</p><p></p><p>● Automatic Languages: Giant. Bonus Languages: Common, Elven, Goblin, Ignan, Orc, Terran.</p><p>● Favored Class: fighter.</p><p></p><p><span style="color: green">Maybe we could just cut out the Cleric Domains? Neither the Hill Giant or Frost Giant bothers with them.</span></p><p></p><p>Desert giants with character classes generally pursue martial classes, particularly their favored class of fighter. Most started out as young desert giants seeking mercenary work to feed their tribe. The majority of spellcasters are clerics or druids, arcane spellcasting desert giants are rare and are usually bards or sorcerers, a desert giant wizard is extremely unusual.</p><p></p><p><span style="color: green">Nah, I kind of like the Domains.</span></p><p><span style="color: green"></span></p><p><span style="color: green">That said, I'm thinking maybe we should make Common an Automatic language?</span></p><p></p><p>Desert giants speak Common and Giant. Those with Intelligence scores of 12 or higher will also speak additional languages.</p><p></p><p>● Automatic Languages: Common and Giant. Bonus Languages: Elven, Goblin, Ignan, Orc, Terran.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8436712, member: 57383"] I've updated the [URL='https://enworld.org/index.php?posts/8061974'][B]Desert Giant Working Draft[/B][/URL]. We're missing a few scraps from the Desert Giants As Characters. Namely Bonus Languages, Favored Class, Cleric Domains and a bit of fluff. For the Bonus Languages, I'm thinking we can combine the standard Giant Languages (Draconic, Elven, Goblin, Orc) plus the Jann's Elemental Languages (Aquan, Auran, Ignan, or Terran). I'll remove Draconic, since there are no Dragons in Al-Qadim, and pick Earth and Fire as the two elements they learned from their Jann neighbours, since those seem most appropriate - they're not going to be meeting many Water Elementals in the desert! [SIZE=5][B]Desert Giants As Characters[/B][/SIZE] Desert giants with character classes generally pursue martial classes, particularly their favored class of [[COLOR=red]fighter[/COLOR]]. Most started out as young desert giants seeking mercenary work to feed their tribe. The majority of spellcasters are clerics or druids, arcane spellcasting desert giants are rare and are usually bards or sorcerers, a desert giant wizard is extremely unusual. A standard desert giant cleric has access to two of the following domains: Earth, Sun, Travel, War (most choose Travel or War, some choose both). ● Automatic Languages: Giant. Bonus Languages: Common, Elven, Goblin, Ignan, Orc, Terran. ● Favored Class: fighter. [COLOR=green]Maybe we could just cut out the Cleric Domains? Neither the Hill Giant or Frost Giant bothers with them.[/COLOR] Desert giants with character classes generally pursue martial classes, particularly their favored class of fighter. Most started out as young desert giants seeking mercenary work to feed their tribe. The majority of spellcasters are clerics or druids, arcane spellcasting desert giants are rare and are usually bards or sorcerers, a desert giant wizard is extremely unusual. [COLOR=green]Nah, I kind of like the Domains. That said, I'm thinking maybe we should make Common an Automatic language?[/COLOR] Desert giants speak Common and Giant. Those with Intelligence scores of 12 or higher will also speak additional languages. ● Automatic Languages: Common and Giant. Bonus Languages: Elven, Goblin, Ignan, Orc, Terran. [/QUOTE]
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