Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Creatures from Other Campaign Settings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 9338863" data-attributes="member: 57383"><p><strong><span style="font-size: 22px">Bleak One (CR 7)</span></strong></p><p><em>A small, pale skinned man in dull nondescript clothes with pale, lifeless eyes and a completely hairless bald head. He whispers "The Bleak Shore" and vanishes as if he were never there.</em></p><p></p><p>This creature is actually an intangible quasi-real illusion similar to the shadow duplicate created by a <em>project image</em> spell. It seeks out adventurers and casts a powerful enchantment upon them by uttering the phrase "The Bleak Shore." The bleak one's chosen victims must succeed at a DC 20 Will saving throw or be affected by a powerful Enchantment (compulsion) equivalent to a <em>geas</em> spell with CL 15th that has been heightened to 7th-level. This enchantment is a powerful curse that compels the victim to head towards a desolate shoreline where the bleak one has its physical body. The captivated victim senses the direction of the bleak shore, as if affected by a <em>locate creature</em> spell with infinite range. They will use the most expedient means of travel they have available, whether riding animals or vehicles, and will defend themselves if attacked while en route.</p><p></p><p>The bleak shore is a rocky beach completely devoid of life, not even an insect or scrap of seaweed. A few minutes' walk inland from the water lie scores of stone eggs ranging in size from a couple of feet to taller than a man. This "nest" is the destination that the bleak one's <em>geas</em> compels the victims to travel to. As soon as the victims walk up to the nest, two of the eggs crack open, producing fully grown <a href="https://www.enworld.org/posts/8736451" target="_blank">gladiator lizards</a> that immediately attack.</p><p></p><p>Should the victims succeed in slaying the lizards, they are still affected by the <em>geas</em> which forbids them from leaving the bleak shore. Every 1d4 days, another two gladiator lizards will appear and attack the <em>geas</em> victims. If the lizards succeed in killing the <em>geas's</em> victims, they will devour every scrap of the victim's flesh and equipment and then cocoon themselves back into stone eggs.</p><p></p><p>A DC 25 Spot or Knowledge (nature) check will notice that one of the smaller stone eggs is subtly different from the rest and appears to have been deliberately placed in a position it is hidden from casual notice. If this egg is cracked open (AC 3, hardness 5, hit points 15), the true body of the bleak one will be found within. The creature resembles a lizard shaped like a humanoid embryo with the head and hands of a bald old man. It is unconscious and helpless. If the bleak one is killed (AC 5, hit points 15) the <em>geas</em> ends, the lizards drop dead, and all remaining eggs crumble to dust.</p><p></p><p><strong>Note:</strong> This creature appears in the short story "The Bleak Shore" (1940) by Fritz Leiber, best known from the paperback collection <em>Swords Against Death</em> (1970). The TSR product <em>Fritz Leiber's Lankhmar</em> (1996) included precises of Mr Leiber's tales that mentioned this "pale man" in a two paragraph outline of The Bleak Shore, but that section has no game mechanics.</p><p></p><p><span style="color: blue">Originally appeared in <em>Fritz Leiber's Lankhmar</em> (1996).</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 9338863, member: 57383"] [B][SIZE=6]Bleak One (CR 7)[/SIZE][/B] [I]A small, pale skinned man in dull nondescript clothes with pale, lifeless eyes and a completely hairless bald head. He whispers "The Bleak Shore" and vanishes as if he were never there.[/I] This creature is actually an intangible quasi-real illusion similar to the shadow duplicate created by a [I]project image[/I] spell. It seeks out adventurers and casts a powerful enchantment upon them by uttering the phrase "The Bleak Shore." The bleak one's chosen victims must succeed at a DC 20 Will saving throw or be affected by a powerful Enchantment (compulsion) equivalent to a [I]geas[/I] spell with CL 15th that has been heightened to 7th-level. This enchantment is a powerful curse that compels the victim to head towards a desolate shoreline where the bleak one has its physical body. The captivated victim senses the direction of the bleak shore, as if affected by a [I]locate creature[/I] spell with infinite range. They will use the most expedient means of travel they have available, whether riding animals or vehicles, and will defend themselves if attacked while en route. The bleak shore is a rocky beach completely devoid of life, not even an insect or scrap of seaweed. A few minutes' walk inland from the water lie scores of stone eggs ranging in size from a couple of feet to taller than a man. This "nest" is the destination that the bleak one's [I]geas[/i] compels the victims to travel to. As soon as the victims walk up to the nest, two of the eggs crack open, producing fully grown [URL='https://www.enworld.org/posts/8736451']gladiator lizards[/URL] that immediately attack. Should the victims succeed in slaying the lizards, they are still affected by the [I]geas[/I] which forbids them from leaving the bleak shore. Every 1d4 days, another two gladiator lizards will appear and attack the [I]geas[/I] victims. If the lizards succeed in killing the [I]geas's[/I] victims, they will devour every scrap of the victim's flesh and equipment and then cocoon themselves back into stone eggs. A DC 25 Spot or Knowledge (nature) check will notice that one of the smaller stone eggs is subtly different from the rest and appears to have been deliberately placed in a position it is hidden from casual notice. If this egg is cracked open (AC 3, hardness 5, hit points 15), the true body of the bleak one will be found within. The creature resembles a lizard shaped like a humanoid embryo with the head and hands of a bald old man. It is unconscious and helpless. If the bleak one is killed (AC 5, hit points 15) the [I]geas[/I] ends, the lizards drop dead, and all remaining eggs crumble to dust. [B]Note:[/B] This creature appears in the short story "The Bleak Shore" (1940) by Fritz Leiber, best known from the paperback collection [I]Swords Against Death[/I] (1970). The TSR product [I]Fritz Leiber's Lankhmar[/I] (1996) included precises of Mr Leiber's tales that mentioned this "pale man" in a two paragraph outline of The Bleak Shore, but that section has no game mechanics. [COLOR=blue]Originally appeared in [I]Fritz Leiber's Lankhmar[/I] (1996).[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
General Monster Talk
Converting Creatures from Other Campaign Settings
Top