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<blockquote data-quote="Cleon" data-source="post: 5129770" data-attributes="member: 57383"><p>The special qualities look OK, but I'm still uncertain about the NA bonus. </p><p></p><p>Perhaps we should decide on a CR to aim for and then figure what AC would best fit that?</p><p></p><p>Glancing in the Epic Monsters SRD for comparisons we've got the Brachyurus at 38HD, Large and +17 NA (which argues that +15 is about right), or the Behemoth Gorilla at 21 HD, Huge and +22 NA (which argues we want its NA higher). Since the Ikuya has 3 more HD than the Behemoth Gorilla, and a SRD Polar Bear has 2 more NA than an Ape, how about giving the Ikuya 2 more NA than a Behemoth Gorilla, for +24 natural?</p><p></p><p>Hmm, the Behemoth Gorilla is also a Huge Outsider (Extraplanar) - maybe that explains why it is so rarely seen - it is a creature of spirit that spends much of its time on other planes?</p><p></p><p>It literally is a god beast!</p><p></p><p>Making it an Outsider would give it a lot more skills points for stalking-and-killing skills such as Intimidate, Hide, Listen, Move Silently, Spot and Survival.</p><p></p><p>That also means we wouldn't need to give it "Dire Beast", since outsiders already get all-good saves, and we may want to give it <em>plane shift</em> (self only) spell-like ability (3/day?).</p><p></p><p>Perhaps it can only plane shift into areas that are below zero? May want to make it a (Su) rather than a SLA.</p><p></p><p>Behemoth creatures also have Spell Resistance 30, which I can't help feeling is very tempting...</p><p></p><p>So, I'm suggesting:</p><p></p><p>Huge Outsider (Extraplanar)</p><p>NA +24</p><p>Drop "Dire Beast"</p><p>Add SR30 and "Shift Dimensions":</p><p></p><p><strong>Shift Dimensions (Ex):</strong> Three times per day, the Ikuya can take a full round action and move itself from one dimension to another. This acts as a <em>plane shift</em> spell (self-only, caster level equals hit dice), except if the Ikuya uses shift dimensions to enter a material plane it must shift into an area where the temperature is lower than [<span style="color: Red">freezing? X degrees below freezing?</span>].</p></blockquote><p></p>
[QUOTE="Cleon, post: 5129770, member: 57383"] The special qualities look OK, but I'm still uncertain about the NA bonus. Perhaps we should decide on a CR to aim for and then figure what AC would best fit that? Glancing in the Epic Monsters SRD for comparisons we've got the Brachyurus at 38HD, Large and +17 NA (which argues that +15 is about right), or the Behemoth Gorilla at 21 HD, Huge and +22 NA (which argues we want its NA higher). Since the Ikuya has 3 more HD than the Behemoth Gorilla, and a SRD Polar Bear has 2 more NA than an Ape, how about giving the Ikuya 2 more NA than a Behemoth Gorilla, for +24 natural? Hmm, the Behemoth Gorilla is also a Huge Outsider (Extraplanar) - maybe that explains why it is so rarely seen - it is a creature of spirit that spends much of its time on other planes? It literally is a god beast! Making it an Outsider would give it a lot more skills points for stalking-and-killing skills such as Intimidate, Hide, Listen, Move Silently, Spot and Survival. That also means we wouldn't need to give it "Dire Beast", since outsiders already get all-good saves, and we may want to give it [I]plane shift[/I] (self only) spell-like ability (3/day?). Perhaps it can only plane shift into areas that are below zero? May want to make it a (Su) rather than a SLA. Behemoth creatures also have Spell Resistance 30, which I can't help feeling is very tempting... So, I'm suggesting: Huge Outsider (Extraplanar) NA +24 Drop "Dire Beast" Add SR30 and "Shift Dimensions": [B]Shift Dimensions (Ex):[/B] Three times per day, the Ikuya can take a full round action and move itself from one dimension to another. This acts as a [I]plane shift[/I] spell (self-only, caster level equals hit dice), except if the Ikuya uses shift dimensions to enter a material plane it must shift into an area where the temperature is lower than [[COLOR=Red]freezing? X degrees below freezing?[/COLOR]]. [/QUOTE]
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