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<blockquote data-quote="Cleon" data-source="post: 5391831" data-attributes="member: 57383"><p>The Weed Eel also has a Monstrous Compendium entry with a little more information:</p><p></p><p><span style="font-size: 12px"><strong><span style="font-size: 15px">Eel</span></strong></span></p><p><span style="font-size: 12px"><strong><span style="font-size: 10px">Weed</span></strong></span></p><p><span style="font-size: 12px"><strong></strong></span>Climate/Terrain: Warm fresh & salt water</p><p>Frequency: Very rare</p><p>Organization: Colonies</p><p>Activity Cycle: Any</p><p>Diet: Carnivore</p><p>Intelligence: Non- (0)</p><p>Treasure: (O, P, R)</p><p>Alignment: Nil</p><p>No. Appearing: 10-60</p><p>Armor Class: 8</p><p>Movement: Sw 15</p><p>Hit Dice: 1-1</p><p>THAC0: 20</p><p>No. of Attacks: 1</p><p>Damage/Attack: 1</p><p>Special Attacks: Poison</p><p>Special Defenses: Nil</p><p>Magic Resistance: Nil</p><p>Size: M (6’ long)</p><p>Morale: Unsteady (6)</p><p>XP Value: 120</p><p></p><p>Eels are long, snake-like fish that are usually not aggressive. Nevertheless, nature has provided the various types of eels with interesting—and dangerous—methods of defense.</p><p></p><p><strong>Weed Eels</strong></p><p>These eels get their name from their remarkable resemblance to seaweed. In fact, they can be spotted by a trained observer only on a roll of 1 on 1d6. The bite of the weed eel is poisonous—victims that fail a saving throw vs. poison die in 1d4 rounds.</p><p></p><p>Weed eels are at home in both fresh and salt water, 25 to 40 feet deep. They live in loose, communal groups of 10 to 60 eels. Each colony has a lair consisting of a central cave, roughly 30 feet long and 20 feet wide and high. The floor of the central cave is covered with small stones, coins, and gems that the eels have scavenged. Radiating from this central cave are a network of six- to eight-inch-diameter holes. There are the homes of the individual eels that make up the colony. Weed eels are fiercely protective of their lairs, especially the central cave where their young are raised.</p><p></p><p><em>Originally found in MC2 - Monstrous Compendium Volume Two (1989).</em></p></blockquote><p></p>
[QUOTE="Cleon, post: 5391831, member: 57383"] The Weed Eel also has a Monstrous Compendium entry with a little more information: [SIZE=3][B][SIZE=4]Eel[/SIZE] [SIZE=2]Weed[/SIZE] [/B][/SIZE]Climate/Terrain: Warm fresh & salt water Frequency: Very rare Organization: Colonies Activity Cycle: Any Diet: Carnivore Intelligence: Non- (0) Treasure: (O, P, R) Alignment: Nil No. Appearing: 10-60 Armor Class: 8 Movement: Sw 15 Hit Dice: 1-1 THAC0: 20 No. of Attacks: 1 Damage/Attack: 1 Special Attacks: Poison Special Defenses: Nil Magic Resistance: Nil Size: M (6’ long) Morale: Unsteady (6) XP Value: 120 Eels are long, snake-like fish that are usually not aggressive. Nevertheless, nature has provided the various types of eels with interesting—and dangerous—methods of defense. [B]Weed Eels[/B] These eels get their name from their remarkable resemblance to seaweed. In fact, they can be spotted by a trained observer only on a roll of 1 on 1d6. The bite of the weed eel is poisonous—victims that fail a saving throw vs. poison die in 1d4 rounds. Weed eels are at home in both fresh and salt water, 25 to 40 feet deep. They live in loose, communal groups of 10 to 60 eels. Each colony has a lair consisting of a central cave, roughly 30 feet long and 20 feet wide and high. The floor of the central cave is covered with small stones, coins, and gems that the eels have scavenged. Radiating from this central cave are a network of six- to eight-inch-diameter holes. There are the homes of the individual eels that make up the colony. Weed eels are fiercely protective of their lairs, especially the central cave where their young are raised. [I]Originally found in MC2 - Monstrous Compendium Volume Two (1989).[/I] [/QUOTE]
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