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<blockquote data-quote="Cleon" data-source="post: 8497709" data-attributes="member: 57383"><p>That would add to the DM's bookkeeping though, and it needs to be something worth using in the heat of battle.</p><p></p><p>Extra bookkeeping is a possible issue for some of the ideas I mused over for <strong><em>War Stench</em></strong>. For example, if it gave a bunch of Trogs a d4 "Stench Dice" they can spend over the next minute on one attack roll or something you need to keep track of which of the Trogs have the dice and whether they spend them.</p><p></p><p>Worthwhileness may be more important - if the Chieftain gives up an attack and "stench dice" to allow a minion to get a reaction attack, a la Commander's Strike, that is likely a lot less effective than if the Chieftain just attacked itself.</p><p></p><p>I'd rather keep it simple if we're going to add on any more abilities, like it gives a bunch of trogs a free reaction attack with a claw or bite, like the Inspiring Surge feature.</p><p></p><p></p><p></p><p>Remember that the Trog Chieftain isn't a Fighter so doesn't have Action Surge or Second Wind to link to a Battle Master-styled manoeuvre. Well, not unless we give it those special abilities as well which'll make the stat block even more elaborate.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8497709, member: 57383"] That would add to the DM's bookkeeping though, and it needs to be something worth using in the heat of battle. Extra bookkeeping is a possible issue for some of the ideas I mused over for [B][I]War Stench[/I][/B]. For example, if it gave a bunch of Trogs a d4 "Stench Dice" they can spend over the next minute on one attack roll or something you need to keep track of which of the Trogs have the dice and whether they spend them. Worthwhileness may be more important - if the Chieftain gives up an attack and "stench dice" to allow a minion to get a reaction attack, a la Commander's Strike, that is likely a lot less effective than if the Chieftain just attacked itself. I'd rather keep it simple if we're going to add on any more abilities, like it gives a bunch of trogs a free reaction attack with a claw or bite, like the Inspiring Surge feature. Remember that the Trog Chieftain isn't a Fighter so doesn't have Action Surge or Second Wind to link to a Battle Master-styled manoeuvre. Well, not unless we give it those special abilities as well which'll make the stat block even more elaborate. [/QUOTE]
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