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General Tabletop Discussion
*Dungeons & Dragons
Converting "generic setting" Second Edition monsters
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<blockquote data-quote="Cleon" data-source="post: 5125628" data-attributes="member: 57383"><p>That would work.</p><p></p><p>Once every 1d4+1 rounds like an Iron Golem's breath weapon?</p><p></p><p>Lava does either 20d6 or 2d6 fire damage, followed by 1d3 rounds of half damage (10d6/1d6). We could change the secondary damage to a "<em>heat metal"</em> type effect. That's still rather a lot, so maybe tone it down to the same damage as a <em>fireball.</em> </p><p></p><p>0-10 foot radius for 12d6 damage, then 11-20 foot radius for 6d6 damage, with 1d3 rounds of secondary damage doing 6d6 or 3d6 to opponents with metal items?</p><p></p><p>Oh, and it obviously can't be Constitution based since it's a Construct - switch to Strength or Charisma?</p><p></p><p>I fancy strength, since these things should be nasty!<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Cleon, post: 5125628, member: 57383"] That would work. Once every 1d4+1 rounds like an Iron Golem's breath weapon? Lava does either 20d6 or 2d6 fire damage, followed by 1d3 rounds of half damage (10d6/1d6). We could change the secondary damage to a "[I]heat metal"[/I] type effect. That's still rather a lot, so maybe tone it down to the same damage as a [I]fireball.[/I] 0-10 foot radius for 12d6 damage, then 11-20 foot radius for 6d6 damage, with 1d3 rounds of secondary damage doing 6d6 or 3d6 to opponents with metal items? Oh, and it obviously can't be Constitution based since it's a Construct - switch to Strength or Charisma? I fancy strength, since these things should be nasty!:devil: [/QUOTE]
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Converting "generic setting" Second Edition monsters
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