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General Tabletop Discussion
*Dungeons & Dragons
Converting "generic setting" Second Edition monsters
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<blockquote data-quote="Cleon" data-source="post: 5161679" data-attributes="member: 57383"><p>Yes, that's it basically. Something like:</p><p></p><p><strong>Wall Bound (Su):</strong> A tombheart is linked to two or more tomb wardens, both heart and wardens are part of an enchanted stone wall. The wall must be at least 5 feet thick and voluminous enough to contain all the tomb wardens that are part of it (i.e. a wall with 4 Medium-sized wardens must occupy at least 4 5-foot squares).</p><p></p><p>A tombheart is hidden somewhere within its wall, the stone wall covering it is at least a foot thick, and often 5 feet or more. There is no bulge, mark or other sign upon the wall's surface to show were the tombheart is. To attack a tombheart an opponent must dig into the wall to reach it or enter the wall using <em>passwall</em> or similar magic. The tombheart's immobile body cannot flee attack, but it can produce four powerful tentacles to defend itself, these tentacles can move through solid stone as easily as an octopus's tentacles reach through water, leaving no hole or ripple in their wake.</p><p></p><p>A tomb warden can walk through a tombheart as easily as any other part of the wall, and a tombheart's tentacles can strike through a tomb warden as if the warden was not there.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5161679, member: 57383"] Yes, that's it basically. Something like: [B]Wall Bound (Su):[/B] A tombheart is linked to two or more tomb wardens, both heart and wardens are part of an enchanted stone wall. The wall must be at least 5 feet thick and voluminous enough to contain all the tomb wardens that are part of it (i.e. a wall with 4 Medium-sized wardens must occupy at least 4 5-foot squares). A tombheart is hidden somewhere within its wall, the stone wall covering it is at least a foot thick, and often 5 feet or more. There is no bulge, mark or other sign upon the wall's surface to show were the tombheart is. To attack a tombheart an opponent must dig into the wall to reach it or enter the wall using [I]passwall[/I] or similar magic. The tombheart's immobile body cannot flee attack, but it can produce four powerful tentacles to defend itself, these tentacles can move through solid stone as easily as an octopus's tentacles reach through water, leaving no hole or ripple in their wake. A tomb warden can walk through a tombheart as easily as any other part of the wall, and a tombheart's tentacles can strike through a tomb warden as if the warden was not there. [/QUOTE]
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Converting "generic setting" Second Edition monsters
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