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Converting "generic setting" Second Edition monsters
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<blockquote data-quote="Cleon" data-source="post: 5538640" data-attributes="member: 57383"><p>The languages and domains are fine, except I don't like Travel for them. I'd prefer Knowledge, Protection or Weather.</p><p></p><p>Hmm, going by the original description they should only bite when they lack weapons. Their bite is also pretty feeble, so may be a secondary-only attack like the SRD Camel's.</p><p></p><p>That would make their Full Attack line and Attack lines one of the following:<p style="margin-left: 20px"><strong><span style="color: Red"><em>Primary Bite version</em></span></strong></p> <p style="margin-left: 20px">Attack: Dagger +2 melee (1d3/19-20) or bite +2 melee (1d2) or dagger +0 ranged (1d3/19-20)</p> <p style="margin-left: 20px">Full Attack: Dagger +2 melee (1d3/19-20) or bite -3 melee (1d2) or dagger +0 ranged (1d3/19-20)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong><span style="color: Red"><em>Secondary Bite version</em></span></strong></p> <p style="margin-left: 20px">Attack: Dagger +2 melee (1d3/19-20) or bite* +2 melee (1d2) or dagger +0 ranged (1d3/19-20)</p> <p style="margin-left: 20px">Full Attack: Dagger +2 melee (1d3/19-20) or bite* -3 melee (1d2) or dagger +0 ranged (1d3/19-20)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">COMBAT</p> <p style="margin-left: 20px">Flawder prefer to avoid combat, but will fight to defend themselves and their tribe. Only about half of the flawder encountered will be armed, and the others will flee at any sign of trouble, fighting only if cornered.</p> <p style="margin-left: 20px"></p><p>*A flawder's bite is treated as a secondary attack and adds only half the flawder's Strength bonus to the damage roll.</p><p></p><p>Oh, and we should make clear that they're herbivores. I'd change the first paragraph to:<p style="margin-left: 20px">Flawder are peaceful herbivores who roam the floor of seas and large lakes. They live in small nomadic tribes, each tribe's shells has a distinctive pattern and coloration.</p> <p style="margin-left: 20px"></p><p>Apart from that I don't see anything worth fussing with. You know me, I don't like to fuss unnecessarily. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Cleon, post: 5538640, member: 57383"] The languages and domains are fine, except I don't like Travel for them. I'd prefer Knowledge, Protection or Weather. Hmm, going by the original description they should only bite when they lack weapons. Their bite is also pretty feeble, so may be a secondary-only attack like the SRD Camel's. That would make their Full Attack line and Attack lines one of the following:[INDENT][B][COLOR=Red][I]Primary Bite version[/I][/COLOR][/B] Attack: Dagger +2 melee (1d3/19-20) or bite +2 melee (1d2) or dagger +0 ranged (1d3/19-20) Full Attack: Dagger +2 melee (1d3/19-20) or bite -3 melee (1d2) or dagger +0 ranged (1d3/19-20) [B][COLOR=Red][I]Secondary Bite version[/I][/COLOR][/B] Attack: Dagger +2 melee (1d3/19-20) or bite* +2 melee (1d2) or dagger +0 ranged (1d3/19-20) Full Attack: Dagger +2 melee (1d3/19-20) or bite* -3 melee (1d2) or dagger +0 ranged (1d3/19-20) COMBAT Flawder prefer to avoid combat, but will fight to defend themselves and their tribe. Only about half of the flawder encountered will be armed, and the others will flee at any sign of trouble, fighting only if cornered. [/INDENT]*A flawder's bite is treated as a secondary attack and adds only half the flawder's Strength bonus to the damage roll. Oh, and we should make clear that they're herbivores. I'd change the first paragraph to:[INDENT]Flawder are peaceful herbivores who roam the floor of seas and large lakes. They live in small nomadic tribes, each tribe's shells has a distinctive pattern and coloration. [/INDENT]Apart from that I don't see anything worth fussing with. You know me, I don't like to fuss unnecessarily. ;) [/QUOTE]
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