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Converting "generic setting" Second Edition monsters
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<blockquote data-quote="Cleon" data-source="post: 5586363" data-attributes="member: 57383"><p>The bite attack should be +6 melee, not +5. We seem to have forgotten the +1 bonus for being Small.</p><p></p><p>The BAB/grapple is missing the grapple penalty for being Small, it should be +1/-4.</p><p></p><p>Apart from that it just need stats for Zygraat young.</p><p></p><p>I suggest:</p><p></p><p> <span style="font-family: 'Verdana'"><strong><span style="font-size: 15px">Zygraat Young</span></strong></span></p><p><span style="font-family: 'Verdana'"><strong></strong></span><span style="font-family: 'Verdana'">Diminutive Magical Beast</span></p><p><span style="font-family: 'Verdana'"><strong>Hit Dice:</strong> ¼d10 (1 hp)</span></p><p><span style="font-family: 'Verdana'"><strong>Initiative:</strong> +4</span></p><p><span style="font-family: 'Verdana'"><strong>Speed:</strong> 20 ft. (6 squares), climb 10 ft.</span></p><p><span style="font-family: 'Verdana'"><strong>Armor Class:</strong> 18 (+4 size, +4 Dex), touch 18, flat-footed 14</span></p><p><span style="font-family: 'Verdana'"><strong>Base Attack/Grapple:</strong> +1/–16</span></p><p><span style="font-family: 'Verdana'"><strong>Attack:</strong> Bite +9 melee (1d2-5 plus poison)</span></p><p><span style="font-family: 'Verdana'"><strong>Full Attack:</strong> Bite +9 melee (1d4-1 plus poison)</span></p><p><span style="font-family: 'Verdana'"><strong>Space/Reach:</strong> 1 ft./0 ft.</span></p><p><span style="font-family: 'Verdana'"><strong>Special Attacks:</strong> Poison</span></p><p><span style="font-family: 'Verdana'"><strong>Special Qualities:</strong> Darkvision 60 ft., low-light vision</span></p><p><span style="font-family: 'Verdana'"><strong>Saves:</strong> Fort +2, Ref +6, Will +1</span></p><p><span style="font-family: 'Verdana'"><strong>Abilities:</strong> Str 1, Dex 18, Con 11, Int 4, Wis 12, Cha 5</span></p><p><span style="font-family: 'Verdana'"><strong>Skills:</strong> Climb +12, Hide +16*, Listen +4, Move Silently +4*, Spot +10</span></p><p><span style="font-family: 'Verdana'"><strong>Feats:</strong> Flyby Attack, Weapon Finesse (B)</span></p><p><span style="font-family: 'Verdana'"><strong>Environment:</strong> Temperate and warm forests</span></p><p><span style="font-family: 'Verdana'"><strong>Organization:</strong> Nest (6-36 plus 1 adult female)</span></p><p><span style="font-family: 'Verdana'"><strong>Challenge Rating:</strong> 1/6</span></p><p><span style="font-family: 'Verdana'"><strong>Treasure:</strong> None</span></p><p><span style="font-family: 'Verdana'"><strong>Alignment:</strong> Usually neutral</span></p><p><span style="font-family: 'Verdana'"><strong>Advancement:</strong> ½HD (Tiny)</span></p><p><span style="font-family: 'Verdana'"><strong>Level Adjustment:</strong> —</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">A typical zygraat hatchling is about a 1 foot long and weighs 5 or 6 ounces.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><strong>Poison (Ex)</strong>: Injury, Fortitude DC 10, initial and secondary damage 1d2 Con. The save DC is Constitution-based.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5586363, member: 57383"] The bite attack should be +6 melee, not +5. We seem to have forgotten the +1 bonus for being Small. The BAB/grapple is missing the grapple penalty for being Small, it should be +1/-4. Apart from that it just need stats for Zygraat young. I suggest: [FONT=Verdana][B][SIZE=4]Zygraat Young[/SIZE] [/B][/FONT][FONT=Verdana]Diminutive Magical Beast [B]Hit Dice:[/B] ¼d10 (1 hp) [B]Initiative:[/B] +4 [B]Speed:[/B] 20 ft. (6 squares), climb 10 ft. [B]Armor Class:[/B] 18 (+4 size, +4 Dex), touch 18, flat-footed 14 [B]Base Attack/Grapple:[/B] +1/–16 [B]Attack:[/B] Bite +9 melee (1d2-5 plus poison) [B]Full Attack:[/B] Bite +9 melee (1d4-1 plus poison) [B]Space/Reach:[/B] 1 ft./0 ft. [B]Special Attacks:[/B] Poison [B]Special Qualities:[/B] Darkvision 60 ft., low-light vision [B]Saves:[/B] Fort +2, Ref +6, Will +1 [B]Abilities:[/B] Str 1, Dex 18, Con 11, Int 4, Wis 12, Cha 5 [B]Skills:[/B] Climb +12, Hide +16*, Listen +4, Move Silently +4*, Spot +10 [B]Feats:[/B] Flyby Attack, Weapon Finesse (B) [B]Environment:[/B] Temperate and warm forests [B]Organization:[/B] Nest (6-36 plus 1 adult female) [B]Challenge Rating:[/B] 1/6 [B]Treasure:[/B] None [B]Alignment:[/B] Usually neutral [B]Advancement:[/B] ½HD (Tiny) [B]Level Adjustment:[/B] — A typical zygraat hatchling is about a 1 foot long and weighs 5 or 6 ounces. [B]Poison (Ex)[/B]: Injury, Fortitude DC 10, initial and secondary damage 1d2 Con. The save DC is Constitution-based.[/FONT] [/QUOTE]
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