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Converting Greyhawk monsters
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<blockquote data-quote="Shade" data-source="post: 4840285" data-attributes="member: 287"><p>[...] <em>The wizard succeeded in creating a strange new creature, but his creations were not under his control and they slew him. They wander about the laboratory, breaking things and making a lot of noise.</em></p><p></p><p><strong>Greymen (7): </strong>AC 5; MV 6; HD 3; hp 19, 18, 17(x2), 16(x2), 15; THAC0 18; #AT 2; Dmg 1d6/1d6 (blows); SD immune to mind-influencing spells, corrodes weapons; SZ M (6' tall); ML Elite (14); Int animal (1); AL N; XP 175.</p><p>Note: A greyman looks like a nearly dead human with shorts swords grafted where its forearms would be. Each head has a scar circling at forehead level. Their movements are jerky, as if not used to their bodies. They bleed a weak gray fluid that corrodes metal at half the rate of a gray ooze (thus chain mail corrodes in 2 rounds, plate in 4, magical armor in 2 rounds + 2 for each plus to Armor Class). A greyman has a small hole in its back above where its heart would be. They do not speak, are immune to mind-influencing spells, and are not undead (and thus cannot be turned). When a greyman is killed, it collapses and the gray ooze trapped in its body is freed to attach as a full-strength creature, taking one round to crawl from the hole in the greyman's back.</p><p></p><p>Originally appeared in Crypt of Lyzandred the Mad (1998).</p></blockquote><p></p>
[QUOTE="Shade, post: 4840285, member: 287"] [...] [I]The wizard succeeded in creating a strange new creature, but his creations were not under his control and they slew him. They wander about the laboratory, breaking things and making a lot of noise.[/I] [B]Greymen (7): [/B]AC 5; MV 6; HD 3; hp 19, 18, 17(x2), 16(x2), 15; THAC0 18; #AT 2; Dmg 1d6/1d6 (blows); SD immune to mind-influencing spells, corrodes weapons; SZ M (6' tall); ML Elite (14); Int animal (1); AL N; XP 175. Note: A greyman looks like a nearly dead human with shorts swords grafted where its forearms would be. Each head has a scar circling at forehead level. Their movements are jerky, as if not used to their bodies. They bleed a weak gray fluid that corrodes metal at half the rate of a gray ooze (thus chain mail corrodes in 2 rounds, plate in 4, magical armor in 2 rounds + 2 for each plus to Armor Class). A greyman has a small hole in its back above where its heart would be. They do not speak, are immune to mind-influencing spells, and are not undead (and thus cannot be turned). When a greyman is killed, it collapses and the gray ooze trapped in its body is freed to attach as a full-strength creature, taking one round to crawl from the hole in the greyman's back. Originally appeared in Crypt of Lyzandred the Mad (1998). [/QUOTE]
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