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Converting Monsters from D&D Official Video Games
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<blockquote data-quote="Shade" data-source="post: 1451306" data-attributes="member: 287"><p>I've updated the stat block. Some more questions:</p><p> </p><p>Shall we make its caster level for eye rays equal to HD+2 like the gauth and beholder? This seems to be a good pattern.</p><p> </p><p>Do we want to give it Alertness as a bonus feat like the gauth and beholder?</p><p> </p><p>For the magic missle eye "ray": Do we want to make it as magic missle, except it is a ray and does not strike unerringly, or keep it just as-is and mention that it is not truly a ray, but simply originates from an eyestalk?</p><p> </p><p>For scorching ray, do we allow it to fire two rays in the same round, since the spell allows firing a second ray at 7th level (assuming we go with CL 7th)?</p><p> </p><p>Same goes for magic missle? Do we allow only one missle or multiples based on caster level?</p></blockquote><p></p>
[QUOTE="Shade, post: 1451306, member: 287"] I've updated the stat block. Some more questions: Shall we make its caster level for eye rays equal to HD+2 like the gauth and beholder? This seems to be a good pattern. Do we want to give it Alertness as a bonus feat like the gauth and beholder? For the magic missle eye "ray": Do we want to make it as magic missle, except it is a ray and does not strike unerringly, or keep it just as-is and mention that it is not truly a ray, but simply originates from an eyestalk? For scorching ray, do we allow it to fire two rays in the same round, since the spell allows firing a second ray at 7th level (assuming we go with CL 7th)? Same goes for magic missle? Do we allow only one missle or multiples based on caster level? [/QUOTE]
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