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<blockquote data-quote="Cleon" data-source="post: 5732051" data-attributes="member: 57383"><p>So like this?</p><p></p><p><strong>Death Throes (Ex):</strong> A doomspider's body contains a pair of sacs filled with two fluids which are harmless separately, but explode when mixed together. If a doomspider is violently killed, these fluids mix together and the spider explodes the following round on the doomspider's turn. The explosion does 8d6 fire damage in a 20 ft. radius. A doomspider can also voluntarily mix these fluids as a swift action, but it cannot abort this "self destruct" process once started.</p><p></p><p>If a doomspider is paralysed on rendered unconscious, its fluid-sacs can be safely removed with a DC Y Heal check. This kills the spider, and if the Heal check fails the fluids will mix and explode as described above. A doomspider's fluids are used in the manufacture of alchemical compounds and explosive devices. </p><p></p><p>I don't much care for that, although I'd be OK cutting the advancement from the former version:</p><p></p><p><strong> Explosion [</strong><em><span style="color: Red">Could change it to </span></em><strong><span style="color: Red">Explosive Death Throes</span>] (Ex):</strong> A doomspider's body contains a pair of sacs filled with two fluids which are harmless separately, but explode when mixed together. A doomspider can mix these fluids together as a swift action. The following round the liquids explode on the doomspider's turn, killing the spider and doing 8d6 fire damage to everything within a 20 ft. radius (DC X Reflex save for half damage). Once the fluids mix the doomspider cannot cancel the explosion, its explosive death is inevitable. A doomspider also explodes if it is violently killed, detonating one round after it dies.</p><p> </p><p>If a doomspider is paralysed on rendered unconscious, its fluid-sacs can be safely removed with a DC Y Heal check. This kills the spider, and if the Heal check fails the fluids will mix and explode as described above. A doomspider's fluids are used in the manufacture of alchemical compounds and explosive devices.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5732051, member: 57383"] So like this? [B]Death Throes (Ex):[/B] A doomspider's body contains a pair of sacs filled with two fluids which are harmless separately, but explode when mixed together. If a doomspider is violently killed, these fluids mix together and the spider explodes the following round on the doomspider's turn. The explosion does 8d6 fire damage in a 20 ft. radius. A doomspider can also voluntarily mix these fluids as a swift action, but it cannot abort this "self destruct" process once started. If a doomspider is paralysed on rendered unconscious, its fluid-sacs can be safely removed with a DC Y Heal check. This kills the spider, and if the Heal check fails the fluids will mix and explode as described above. A doomspider's fluids are used in the manufacture of alchemical compounds and explosive devices. I don't much care for that, although I'd be OK cutting the advancement from the former version: [B] Explosion [[/B][I][COLOR=Red]Could change it to [/COLOR][/I][B][COLOR=Red]Explosive Death Throes[/COLOR]] (Ex):[/B] A doomspider's body contains a pair of sacs filled with two fluids which are harmless separately, but explode when mixed together. A doomspider can mix these fluids together as a swift action. The following round the liquids explode on the doomspider's turn, killing the spider and doing 8d6 fire damage to everything within a 20 ft. radius (DC X Reflex save for half damage). Once the fluids mix the doomspider cannot cancel the explosion, its explosive death is inevitable. A doomspider also explodes if it is violently killed, detonating one round after it dies. If a doomspider is paralysed on rendered unconscious, its fluid-sacs can be safely removed with a DC Y Heal check. This kills the spider, and if the Heal check fails the fluids will mix and explode as described above. A doomspider's fluids are used in the manufacture of alchemical compounds and explosive devices. [/QUOTE]
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