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<blockquote data-quote="freyar" data-source="post: 7187602" data-attributes="member: 40227"><p>Here's a draft ability. I highlighted parts that might be up for discussion in red font.</p><p></p><p><strong>Chant Magic (Sp):</strong> Priests of Ythog-Nthlei possess a unique ability to work magic by chanting. At least two priests are needed to work dance magic. One priest acts as the focus of the magic, and the others chant to generate the magic.</p><p></p><p>Chant magic can create any arcane or divine spell, including epic magic, that the focal priest has witnessed being cast. Chant magic spells are treated as sorcerer/wizard spells with a DC based on the Charisma of the focal priest. Chant magic spells always have a verbal component even if the original spell does not. The focal priest can apply any metamagic feats it possesses to the chant magic spell, except for Silent Spell or Quicken Spell. The spell's caster level normally equals the <span style="color: #FF0000">total HD</span> of priests participating (<span style="color: #FF0000">maximum caster level 20 plus the Hit Dice of the focus priest</span>), but the priests can lower the casting level to reduce the casting time (see below). The caster level must be high enough for a sorcerer of that level to cast the chosen spell, including metamagic effects.</p><p></p><p>Chant magic is slow. Completing the chant and casting the spell takes a number of <span style="color: #FF0000">hours</span> equal to the minimum caster level of the spell (see above); if the number of priests in the group exceeds the minimum caster level the casting time is reduced by <span style="color: #FF0000">30 minutes per additional priest</span> (<span style="color: #FF0000">minimum of 1 hour</span> or the spell's normal casting time). The priests of Ythog Nthlei can cast the chant magic spell faster by lowering the caster level (down to the minimum caster level for the spell). For every level the caster level is lowered the casting time is reduced by <span style="color: #FF0000">1 hour </span> (<span style="color: #FF0000">minimum of 1 minute or the spell's normal casting time</span>). For example, if a chanting group normally casts spells at CL 20th it could cast a spell at CL 10th to reduce the casting time by 10 minutes or CL 1st to reduce it by 19 minutes.</p><p></p><p>Chant magic spells do not require material or XP components, but spells with these components take longer to dance; for every 10 XP or 250 gp worth of components the spell normally requires, the dance magic takes <span style="color: #FF0000">10 minutes</span> longer to complete.</p><p></p><p>If the focal priest's concentration on the dance magic is broken (same procedure as interrupting a spell), the chant magic is ruined. If a chanter's concentration is interrupted, they are unable to contribute to the dance magic. Interrupted chanters reduce the effective caster level of the group, thereby increases the casting time and possibly ruining the chant magic if the caster level is reduced to less than the spell's minimum.</p></blockquote><p></p>
[QUOTE="freyar, post: 7187602, member: 40227"] Here's a draft ability. I highlighted parts that might be up for discussion in red font. [B]Chant Magic (Sp):[/B] Priests of Ythog-Nthlei possess a unique ability to work magic by chanting. At least two priests are needed to work dance magic. One priest acts as the focus of the magic, and the others chant to generate the magic. Chant magic can create any arcane or divine spell, including epic magic, that the focal priest has witnessed being cast. Chant magic spells are treated as sorcerer/wizard spells with a DC based on the Charisma of the focal priest. Chant magic spells always have a verbal component even if the original spell does not. The focal priest can apply any metamagic feats it possesses to the chant magic spell, except for Silent Spell or Quicken Spell. The spell's caster level normally equals the [COLOR="#FF0000"]total HD[/COLOR] of priests participating ([COLOR="#FF0000"]maximum caster level 20 plus the Hit Dice of the focus priest[/COLOR]), but the priests can lower the casting level to reduce the casting time (see below). The caster level must be high enough for a sorcerer of that level to cast the chosen spell, including metamagic effects. Chant magic is slow. Completing the chant and casting the spell takes a number of [COLOR="#FF0000"]hours[/COLOR] equal to the minimum caster level of the spell (see above); if the number of priests in the group exceeds the minimum caster level the casting time is reduced by [COLOR="#FF0000"]30 minutes per additional priest[/COLOR] ([COLOR="#FF0000"]minimum of 1 hour[/COLOR] or the spell's normal casting time). The priests of Ythog Nthlei can cast the chant magic spell faster by lowering the caster level (down to the minimum caster level for the spell). For every level the caster level is lowered the casting time is reduced by [COLOR="#FF0000"]1 hour [/COLOR] ([COLOR="#FF0000"]minimum of 1 minute or the spell's normal casting time[/COLOR]). For example, if a chanting group normally casts spells at CL 20th it could cast a spell at CL 10th to reduce the casting time by 10 minutes or CL 1st to reduce it by 19 minutes. Chant magic spells do not require material or XP components, but spells with these components take longer to dance; for every 10 XP or 250 gp worth of components the spell normally requires, the dance magic takes [COLOR="#FF0000"]10 minutes[/COLOR] longer to complete. If the focal priest's concentration on the dance magic is broken (same procedure as interrupting a spell), the chant magic is ruined. If a chanter's concentration is interrupted, they are unable to contribute to the dance magic. Interrupted chanters reduce the effective caster level of the group, thereby increases the casting time and possibly ruining the chant magic if the caster level is reduced to less than the spell's minimum. [/QUOTE]
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