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<blockquote data-quote="Cleon" data-source="post: 8072256" data-attributes="member: 57383"><p>Originally, I was just going to leave this text in it:</p><p></p><p style="margin-left: 20px"><strong>Symbiont Traits:</strong> While attached to a host, a symbiont acts on its host's turn each round, regardless of its own initiative modifier. It is not flat-footed unless its host is, and it is aware of any danger its host is aware of. If clearly visible, opponents can attack the symbiont instead of the host creature. This works the same way as attacking an object. The symbiont gains the benefit of the host's Dexterity modifier to AC instead of its own, and gains any deflection bonus to AC the host has as well. Its own size modifier and natural armor bonus apply. Attacking a symbiont instead of its host provokes an attack of opportunity from the host.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Any spell the host creature casts on itself automatically also affects the symbiont. Additionally, the host may cast a spell with a target of "You" on the symbiont instead of on itself. The symbiont may do likewise with any spell or spell-like ability it uses. The host and symbiont can share spells even if the spells normally do not affect creatures of the host's or the symbiont's type. Spells targeted on the host by another spellcaster do not affect the symbiont, and vice versa.</p><p></p><p>But upon reflection, I'd alter the "attacking an object" text since it mostly doesn't apply as the worry-wart is inside the host. Except for its eyestalks, which I guess it can rapidly replace if they happen to get damaged. The original text makes no mention of severing them.</p><p></p><p>How about:</p><p></p><p style="margin-left: 20px"><strong>Symbiont Traits:</strong> While attached to a host, a symbiont acts on its host's turn each round, regardless of its own initiative modifier. It is not flat-footed unless its host is, and it is aware of any danger its host is aware of. Opponents may strike at a worry-wart's eyestalks as if they were attacking an object but can not attack the symbiont itself, since the nibish-riule infestation is inside the host creature. The eyestalk gains the benefit of the host's Dexterity modifier to AC instead of its own (if better than the worry-wart's), and gains any deflection bonus to AC the host has as well. Its own size modifier and natural armor bonus apply. Each eyestalk has 1 hit point. Severing an eyestalk deals no damage to the worry-wart. The symbiont regrows severed eyestalks in 1d10+10 minutes. Attacking a symbiont instead of its host provokes an attack of opportunity from the host.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: red">A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own.</span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Any spell the host creature casts on itself automatically also affects the symbiont. Additionally, the host may cast a spell with a target of "You" on the symbiont instead of on itself. The symbiont may do likewise with any spell or spell-like ability it uses. The host and symbiont can share spells even if the spells normally do not affect creatures of the host's or the symbiont's type. Spells targeted on the host by another spellcaster do not affect the symbiont, and vice versa.</p><p></p><p>I think we should remove this section:</p><p></p><p><span style="color: red">A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own.</span></p><p></p><p>Since if we left it in it'd provide a simple method of removing the worry-wart. Just cast <em>resist energy (fire)</em> on the host (since "Spells targeted on the host by another spellcaster do not affect the symbiont") and then spam <em>burning hands</em> at them until the host rolls a 1 on their reflex save and the worry-wart is burned away by the fire damage.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8072256, member: 57383"] Originally, I was just going to leave this text in it: [INDENT][B]Symbiont Traits:[/B] While attached to a host, a symbiont acts on its host's turn each round, regardless of its own initiative modifier. It is not flat-footed unless its host is, and it is aware of any danger its host is aware of. If clearly visible, opponents can attack the symbiont instead of the host creature. This works the same way as attacking an object. The symbiont gains the benefit of the host's Dexterity modifier to AC instead of its own, and gains any deflection bonus to AC the host has as well. Its own size modifier and natural armor bonus apply. Attacking a symbiont instead of its host provokes an attack of opportunity from the host. A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own. Any spell the host creature casts on itself automatically also affects the symbiont. Additionally, the host may cast a spell with a target of "You" on the symbiont instead of on itself. The symbiont may do likewise with any spell or spell-like ability it uses. The host and symbiont can share spells even if the spells normally do not affect creatures of the host's or the symbiont's type. Spells targeted on the host by another spellcaster do not affect the symbiont, and vice versa.[/INDENT] But upon reflection, I'd alter the "attacking an object" text since it mostly doesn't apply as the worry-wart is inside the host. Except for its eyestalks, which I guess it can rapidly replace if they happen to get damaged. The original text makes no mention of severing them. How about: [INDENT][B]Symbiont Traits:[/B] While attached to a host, a symbiont acts on its host's turn each round, regardless of its own initiative modifier. It is not flat-footed unless its host is, and it is aware of any danger its host is aware of. Opponents may strike at a worry-wart's eyestalks as if they were attacking an object but can not attack the symbiont itself, since the nibish-riule infestation is inside the host creature. The eyestalk gains the benefit of the host's Dexterity modifier to AC instead of its own (if better than the worry-wart's), and gains any deflection bonus to AC the host has as well. Its own size modifier and natural armor bonus apply. Each eyestalk has 1 hit point. Severing an eyestalk deals no damage to the worry-wart. The symbiont regrows severed eyestalks in 1d10+10 minutes. Attacking a symbiont instead of its host provokes an attack of opportunity from the host. [COLOR=red]A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own.[/COLOR] Any spell the host creature casts on itself automatically also affects the symbiont. Additionally, the host may cast a spell with a target of "You" on the symbiont instead of on itself. The symbiont may do likewise with any spell or spell-like ability it uses. The host and symbiont can share spells even if the spells normally do not affect creatures of the host's or the symbiont's type. Spells targeted on the host by another spellcaster do not affect the symbiont, and vice versa.[/INDENT] I think we should remove this section: [COLOR=red]A symbiont never takes damage from attacks directed at the host. Like a worn magic item, a symbiont is usually unaffected by spells that damage the host, but if the host rolls a 1 on its saving throw, the symbiont is one of the "items" that can be affected by the spell. A symbiont uses its host's base saving throw bonuses if they are better than its own.[/COLOR] Since if we left it in it'd provide a simple method of removing the worry-wart. Just cast [I]resist energy (fire)[/I] on the host (since "Spells targeted on the host by another spellcaster do not affect the symbiont") and then spam [I]burning hands[/I] at them until the host rolls a 1 on their reflex save and the worry-wart is burned away by the fire damage. [/QUOTE]
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