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<blockquote data-quote="Cleon" data-source="post: 8214694" data-attributes="member: 57383"><p><span style="color: red">Here's a working draft for the "fluff"</span>:</p><p></p><p><em>Floating in the air in a miniscule lump of flesh surrounded by a disc of skin. It appears to move with purpose, tilting from side to side as if aware of its surroundings. The thing is the color of human skin and as wide as a finger tip</em>.</p><p></p><p>As a symbiont, add the following to the host's descriptive text:</p><p></p><p><em>One of the many warts covering the creature bulges and opens to reveal a disturbingly humanoid eye, complete with lashes. The eye blinks and glances around itself, then pops out of the wart on a stalk of sinewy tendril. This eyestalk flexes and coils to scan its surroundings, pausing occasionally to stare with obvious curiosity.</em></p><p></p><p>Worry-warts are flying beauty-spots that appear out of thin air and seek living hosts to attach themselves too. In fact, a worry-wart is merely a fragment of a far greater being, the extradimensional <em>nibish-riule</em>. These enormous shapeless entities are extremely inquisitive, and project worry-warts into other dimensions out of curiosity. A worry-wart can remain free-floating for up to an hour before the <em>nibish-riule's</em> tires and it is forced to withdraw the wart. If the worry-wart attaches itself to a host it can remain in this dimension as long as the host lives. (See the Dimensional Intrusion ability for further information).</p><p></p><p>Should a worry-wart successfully attach to a host it spreads through their body, growing up to half-a-dozen warts on the host's skin over a period of three to six weeks. Once this wart network is fully established the <em>nibish-riule</em> has forms a telepathic link and the host starts to hear its voice in their head. If that wasn't enough to disturb the host's psyche, each of the worry-wart's warts can now open to reveal an eye, and these eyes can pop out of the wart on thin stalks. and are extremely flexible in order. Their length and flexibility gives the <em>nibish-riule</em> an excellent all-around view, and the eyestalks can even curl around to minutely examine the host's body. A worry-wart infestation sustains itself from its host's bloodstream, but this parasitism consumes such tiny amounts of blood it does no actual harm.</p><p></p><p><em>Nibish-riule</em> favor intelligent worry-wart hosts since they can then learn about other planes by telepathically conversing with the host as well as the wart's transdimensional eyesight. Mindless hosts are their second choice as these are unable to distinguish nerve-impulses from the worry-wart network from those of their own body, so are easy to "steer" towards interesting sights. Even so, the <em>nibish-riule's</em> desires will be lower priority to the basic instincts of a non-intelligent host, so if it is hungry or afraid it will ignore the worry-wart's promptings. Semi-intelligent creatures and animals are undesirable, for they almost always panic as soon as a worry-wart infestation fully develops and very rarely learn to tolerate it, instead trying to flee or attack the eyestalks whenever it can.</p><p></p><p>A worry-wart never sleeps and is insatiably curious. Its eyestalks constantly investigate its exciting new environment while the <em>nibish-riule</em> badgers the host with endless questions. <em>Nibish-riule</em> are completely ignorant of the Prime Material and will ask for explanations of even basic concepts such as gender, food and walking – as in "what's it like to chew? So these things called legs, how do they work? What does 'run away!' mean?" It might take an unpleasantly long time before a <em>nibish-riule</em> understands the concept of sleep enough to let its host rest without constantly waking them with inquiries. The other main component of a <em>nibish-riule's</em> personality is an intense interest in its host's survival. How much is genuine concern for the host's wellbeing and how much is the <em>nibish-riule</em> desire to keep its window to the Prime open is unknown, but the result is the worry-wart can act like an over-protective parent fearing for the host's health and safety. Unfortunately, the <em>nibish-riule</em> has to learn what creatures and phenomena are actually dangerous. A worry-wart's host might find itself constantly being woken from bed because the <em>nibish-riule</em> fears they're being paralyzed by this "sleep", only to be encourage "So this person's called Mister Rabid Werewolf? Let's go and make friends!" Should a host begin an action the <em>nibish-riule</em> thinks risky, they often find an eyestalk staring them in the face while the anxious worry-wart demands "Are You Mad?!"</p><p></p><p><span style="color: blue">More about <em>nibish-riule</em>.</span></p><p></p><p>A worry-wart is roughly a quarter of an inch across with a negligible weight. Their eyestalks can typically extend up to about one-fourth the host's height or length (so around 18 inches for an average humanoid). <em>Nibish-riule</em> are incapable of speech but can communicate telepathically with their worry-wart's host.</p><p></p><p><strong>Dimensional Intrusion (Su):</strong> <em>Nibish-riule</em> must rest for an entire month before projecting a worry-wart to the Prime Material Plane. The ability resembles an <em>astral projection</em> that only projects a parasitic sensory fragment of the <em>nibish-riule</em>. A projected worry-wart can remain free-floating on the Prime for up to an hour.* If it successfully infests a host the wart can remain on another plane indefinitely so long as the host is alive.</p><p></p><p>A worry-wart's destruction does no harm to the <em>nibish-riule</em> that sent it beyond requiring another month of preparation before it can send another one. Being an extraplanar creature, worry-warts can be forced to return to the <em>nibish-riule's</em> plane through exorcism magic such as <em>banishment</em> or <em>dismissal</em> spells. However, a worry-wart that succeeds in infesting a host has "rooted" itself to this plane and cannot be banished. However, unlike a <em>dimensional lock</em> effect it is still capable of extradimensional travel, so if its host goes to another plane they carry the worry-wart with them. Note that a worry-wart and its host are separate creatures, so both must be willing to travel for an <em>astral projection</em> or <em>plane shift</em> spell to succeed.</p><p></p><p>*If an unattached worry-wart is encountered, the remaining duration of its dimensional intrusion ability could be anywhere from 1 round to an hour. This duration can be randomly determined by rolling 1d6×10 minutes, subtracting 1d10 minutes and then adding 1d10 rounds (this results in a uniform probability distribution from 1 to 600 rounds). <em>Example:</em> if the rolls are 4/6 (d6/d10 minutes) and 7 (d10 rounds) the duration is 34 minutes plus 7 rounds (34 minutes 42 seconds) or 347 rounds in total. Alternatively, the roll could be realized as d6×100 rounds plus 1d10 rounds minus 1d6×10 rounds (4×100+7–6×10 = 347).</p></blockquote><p></p>
[QUOTE="Cleon, post: 8214694, member: 57383"] [COLOR=red]Here's a working draft for the "fluff"[/COLOR]: [I]Floating in the air in a miniscule lump of flesh surrounded by a disc of skin. It appears to move with purpose, tilting from side to side as if aware of its surroundings. The thing is the color of human skin and as wide as a finger tip[/I]. As a symbiont, add the following to the host's descriptive text: [I]One of the many warts covering the creature bulges and opens to reveal a disturbingly humanoid eye, complete with lashes. The eye blinks and glances around itself, then pops out of the wart on a stalk of sinewy tendril. This eyestalk flexes and coils to scan its surroundings, pausing occasionally to stare with obvious curiosity.[/I] Worry-warts are flying beauty-spots that appear out of thin air and seek living hosts to attach themselves too. In fact, a worry-wart is merely a fragment of a far greater being, the extradimensional [I]nibish-riule[/I]. These enormous shapeless entities are extremely inquisitive, and project worry-warts into other dimensions out of curiosity. A worry-wart can remain free-floating for up to an hour before the [I]nibish-riule's[/I] tires and it is forced to withdraw the wart. If the worry-wart attaches itself to a host it can remain in this dimension as long as the host lives. (See the Dimensional Intrusion ability for further information). Should a worry-wart successfully attach to a host it spreads through their body, growing up to half-a-dozen warts on the host's skin over a period of three to six weeks. Once this wart network is fully established the [I]nibish-riule[/I] has forms a telepathic link and the host starts to hear its voice in their head. If that wasn't enough to disturb the host's psyche, each of the worry-wart's warts can now open to reveal an eye, and these eyes can pop out of the wart on thin stalks. and are extremely flexible in order. Their length and flexibility gives the [I]nibish-riule[/I] an excellent all-around view, and the eyestalks can even curl around to minutely examine the host's body. A worry-wart infestation sustains itself from its host's bloodstream, but this parasitism consumes such tiny amounts of blood it does no actual harm. [I]Nibish-riule[/I] favor intelligent worry-wart hosts since they can then learn about other planes by telepathically conversing with the host as well as the wart's transdimensional eyesight. Mindless hosts are their second choice as these are unable to distinguish nerve-impulses from the worry-wart network from those of their own body, so are easy to "steer" towards interesting sights. Even so, the [I]nibish-riule's[/I] desires will be lower priority to the basic instincts of a non-intelligent host, so if it is hungry or afraid it will ignore the worry-wart's promptings. Semi-intelligent creatures and animals are undesirable, for they almost always panic as soon as a worry-wart infestation fully develops and very rarely learn to tolerate it, instead trying to flee or attack the eyestalks whenever it can. A worry-wart never sleeps and is insatiably curious. Its eyestalks constantly investigate its exciting new environment while the [I]nibish-riule[/I] badgers the host with endless questions. [I]Nibish-riule[/I] are completely ignorant of the Prime Material and will ask for explanations of even basic concepts such as gender, food and walking – as in "what's it like to chew? So these things called legs, how do they work? What does 'run away!' mean?" It might take an unpleasantly long time before a [I]nibish-riule[/I] understands the concept of sleep enough to let its host rest without constantly waking them with inquiries. The other main component of a [I]nibish-riule's[/I] personality is an intense interest in its host's survival. How much is genuine concern for the host's wellbeing and how much is the [I]nibish-riule[/I] desire to keep its window to the Prime open is unknown, but the result is the worry-wart can act like an over-protective parent fearing for the host's health and safety. Unfortunately, the [I]nibish-riule[/I] has to learn what creatures and phenomena are actually dangerous. A worry-wart's host might find itself constantly being woken from bed because the [I]nibish-riule[/I] fears they're being paralyzed by this "sleep", only to be encourage "So this person's called Mister Rabid Werewolf? Let's go and make friends!" Should a host begin an action the [I]nibish-riule[/I] thinks risky, they often find an eyestalk staring them in the face while the anxious worry-wart demands "Are You Mad?!" [COLOR=blue]More about [I]nibish-riule[/I].[/COLOR] A worry-wart is roughly a quarter of an inch across with a negligible weight. Their eyestalks can typically extend up to about one-fourth the host's height or length (so around 18 inches for an average humanoid). [I]Nibish-riule[/I] are incapable of speech but can communicate telepathically with their worry-wart's host. [B]Dimensional Intrusion (Su):[/B] [I]Nibish-riule[/I] must rest for an entire month before projecting a worry-wart to the Prime Material Plane. The ability resembles an [I]astral projection[/I] that only projects a parasitic sensory fragment of the [I]nibish-riule[/I]. A projected worry-wart can remain free-floating on the Prime for up to an hour.* If it successfully infests a host the wart can remain on another plane indefinitely so long as the host is alive. A worry-wart's destruction does no harm to the [I]nibish-riule[/I] that sent it beyond requiring another month of preparation before it can send another one. Being an extraplanar creature, worry-warts can be forced to return to the [I]nibish-riule's[/I] plane through exorcism magic such as [I]banishment[/I] or [I]dismissal[/I] spells. However, a worry-wart that succeeds in infesting a host has "rooted" itself to this plane and cannot be banished. However, unlike a [I]dimensional lock[/I] effect it is still capable of extradimensional travel, so if its host goes to another plane they carry the worry-wart with them. Note that a worry-wart and its host are separate creatures, so both must be willing to travel for an [I]astral projection[/I] or [I]plane shift[/I] spell to succeed. *If an unattached worry-wart is encountered, the remaining duration of its dimensional intrusion ability could be anywhere from 1 round to an hour. This duration can be randomly determined by rolling 1d6×10 minutes, subtracting 1d10 minutes and then adding 1d10 rounds (this results in a uniform probability distribution from 1 to 600 rounds). [I]Example:[/I] if the rolls are 4/6 (d6/d10 minutes) and 7 (d10 rounds) the duration is 34 minutes plus 7 rounds (34 minutes 42 seconds) or 347 rounds in total. Alternatively, the roll could be realized as d6×100 rounds plus 1d10 rounds minus 1d6×10 rounds (4×100+7–6×10 = 347). [/QUOTE]
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