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<blockquote data-quote="Cleon" data-source="post: 9610740" data-attributes="member: 57383"><p>Will note that in the Working Draft.</p><p></p><p></p><p></p><p>Hmm…</p><p></p><p>A 3E standard issue Ogre is Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7.</p><p></p><p>The Fachan has a +4 damage bonus while a 2E Common Ogre has "weapon +6" damage and a +2 to hit, which suggests it might have a slightly lower Strength.</p><p></p><p>However, the MC Fachan entry has DAMAGE/ATTACK 2d6 compared to 1d10 for the MC Ogre, which at first sight contradicts that.</p><p></p><p>However, the Combat entry Fachan says "If unarmed, a fachan may kick or stomp any creatures less than 6 feet tall, doing 2d6 points of damage on each successful hit."</p><p></p><p>So perhaps the difference in DAMAGE/ATTACK could represent the difference between a powerful kangaroo kick and a regular punch?</p><p></p><p>Furthermore, the Ecology entry says their hide can be used to make a <em>gauntlet of fachan power</em> which gives the same 18/00 as <em>gauntlets of ogre power</em> albeit to one arm instead of both.</p><p></p><p>Hmm… let's go for Strength 24, or we could go for 25 if we want an odd number. Then its one-handed damage bonus (STR 24 = +7) is the same as a 3E Ogre's two-handed damage bonus (STR 21 = +5, ×1½ = +7).</p><p></p><p>Dex 8 like an Ogre or Hill Giant is fine.</p><p></p><p>A 3E Ogre has Constitution 15 and an AD&D Ogre has HD 4+1.</p><p></p><p>Compariwise the Fachan has Hit Dice 8+3 does suggest its hardier than an Ogre so I'm OK with Constitution 17.</p><p></p><p>Intelligence 5 is lower than a Hill Giant or Ogre, both of which have Int 6 in 3E. Since those critters are also INTELLIGENCE: Low (5-7) in AD&D. I'd go for Intelligence 6.</p><p></p><p>Wisdom 10 and Charisma 7 like a 3E Ogre are both OK by me.</p><p></p><p>So, putting that together I'll counter-propose <strong>Abilities:</strong> Str 25, Dex 8, Con 17, Int 6, Wis 10, Cha 7.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9610740, member: 57383"] Will note that in the Working Draft. Hmm… A 3E standard issue Ogre is Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7. The Fachan has a +4 damage bonus while a 2E Common Ogre has "weapon +6" damage and a +2 to hit, which suggests it might have a slightly lower Strength. However, the MC Fachan entry has DAMAGE/ATTACK 2d6 compared to 1d10 for the MC Ogre, which at first sight contradicts that. However, the Combat entry Fachan says "If unarmed, a fachan may kick or stomp any creatures less than 6 feet tall, doing 2d6 points of damage on each successful hit." So perhaps the difference in DAMAGE/ATTACK could represent the difference between a powerful kangaroo kick and a regular punch? Furthermore, the Ecology entry says their hide can be used to make a [i]gauntlet of fachan power[/i] which gives the same 18/00 as [i]gauntlets of ogre power[/i] albeit to one arm instead of both. Hmm… let's go for Strength 24, or we could go for 25 if we want an odd number. Then its one-handed damage bonus (STR 24 = +7) is the same as a 3E Ogre's two-handed damage bonus (STR 21 = +5, ×1½ = +7). Dex 8 like an Ogre or Hill Giant is fine. A 3E Ogre has Constitution 15 and an AD&D Ogre has HD 4+1. Compariwise the Fachan has Hit Dice 8+3 does suggest its hardier than an Ogre so I'm OK with Constitution 17. Intelligence 5 is lower than a Hill Giant or Ogre, both of which have Int 6 in 3E. Since those critters are also INTELLIGENCE: Low (5-7) in AD&D. I'd go for Intelligence 6. Wisdom 10 and Charisma 7 like a 3E Ogre are both OK by me. So, putting that together I'll counter-propose [b]Abilities:[/b] Str 25, Dex 8, Con 17, Int 6, Wis 10, Cha 7. [/QUOTE]
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