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Converting monsters from Imagine Magazine
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<blockquote data-quote="Shade" data-source="post: 4057561" data-attributes="member: 287"><p>Weight looks good.</p><p></p><p>Any urban should suffice.</p><p></p><p>Let's just go with Common, as it mostly is found in humanoid cities.</p><p></p><p>Skills look fine.</p><p></p><p>Stealthy for other feat?</p><p></p><p>Treasure was listed as nil, so none should suffice.</p><p></p><p></p><p></p><p>As aswang, except as follows:</p><p></p><p>Special Attacks: Anesthetize, blood drain, create spawn</p><p>Special Qualities: Aswang weaknesses, corpse scent, darkvision 60 ft., gliding, vulnerable to acid</p><p>Environment: Any forest</p><p></p><p>Modifying from Hadozee...</p><p></p><p>Gliding: A balbal can use its loose skin to glide, negating any damage from a fall of any height and allowing travel 20 feet horizontally for every 5 feet of descent. A balbal glides at a speed of 60 feet (poor maneuverability). </p><p></p><p>Increase Strength?</p></blockquote><p></p>
[QUOTE="Shade, post: 4057561, member: 287"] Weight looks good. Any urban should suffice. Let's just go with Common, as it mostly is found in humanoid cities. Skills look fine. Stealthy for other feat? Treasure was listed as nil, so none should suffice. As aswang, except as follows: Special Attacks: Anesthetize, blood drain, create spawn Special Qualities: Aswang weaknesses, corpse scent, darkvision 60 ft., gliding, vulnerable to acid Environment: Any forest Modifying from Hadozee... Gliding: A balbal can use its loose skin to glide, negating any damage from a fall of any height and allowing travel 20 feet horizontally for every 5 feet of descent. A balbal glides at a speed of 60 feet (poor maneuverability). Increase Strength? [/QUOTE]
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