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Converting monsters from Mayfair Games Role Aids product line
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<blockquote data-quote="Cleon" data-source="post: 5141751" data-attributes="member: 57383"><p>Okay then, if we simply scale the Lesser Dust Spider up to Huge and give it 17 Hit Dice we get something like this:</p><p></p><p> <span style="font-family: 'Arial'"><strong>Greater Dust Spider</strong></span></p><p><span style="font-family: 'Arial'"><strong></strong>Huge Magical Beast (Extraplanar)</span></p><p><span style="font-family: 'Arial'"><strong>Hit Dice:</strong> 17d10+85 (178 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 20 ft. (4 squares), climb 40 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Armor Class:</strong> 15 (-2 size, +2 Dex, +5 natural) touch 10, flat-footed 13</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +17/+33</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Bite +23 melee (3d6+12 plus poison)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> Bite +23 melee (</span><span style="font-family: 'Arial'">3d6+12</span><span style="font-family: 'Arial'"> plus poison)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 15 ft./10 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Death throes, dust form, </span><span style="font-family: 'Arial'">poison, </span><span style="color: Red"><span style="font-family: 'Arial'">shed </span></span><span style="font-family: 'Arial'"><span style="color: Red">swarm</span>, </span><span style="font-family: 'Arial'">web</span></p><p><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Darkvision 60 ft., dust body, low-light vision</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +15, Ref +12, Will +6</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 26, Dex 15, Con 20, Int 7, Wis 13, Cha 10</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> 17</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> Ability Focus (poison), plus 5</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Elemental Plane of Air and Elemental Plane of Earth</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or clutter (2-4)</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> Standard</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> ?</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">At first glance that looks alright except its AC looks way too low. Methinks we should arbitrarily boost its NA by another 10-12 points.</span></p><p><span style="font-family: 'Arial'"></span></p><p> <span style="font-family: 'Arial'"></span>So far we've got the following ideas for powers:</p><p></p><p>flight á la <em>gaseous swarm</em> while in dust form.</p><p></p><p>Ability to create <em>dust of sneezing and choking</em> like effect (as a regular attack and/or death throes).</p><p></p><p>Shedding a dust spider swarm.</p><p></p><p>Spell-like or supernatural abilities - <em>glitterdust</em>? dust cloud (=<em>fog cloud</em>), <em>blindness</em> (but not deafness)?</p><p> </p><p>Summon Dust Devil - like I suggested for the <a href="http://www.enworld.org/forum/general-monster-talk/268436-converting-al-qadim-creatures-7.html" target="_blank"><strong>Markeen</strong></a>:<p style="margin-left: 20px"><strong><em>Summon Dust Devil (Sp)</em>:</strong> Once per day a markeen can summon a Small air elemental to appear in its whirlwind form anywhere with a 50 foot range. This spell-like-ability allows the air elemental to remain in its whirlwind form for 1 round per Hit Dice the markeen possesses. The elemental can not revert to its normal form to make slam attacks, but must remain in its whirlwind form while summoning lasts, moving as the markeen directs it. Summon Dust Devil is the equivalent of a 2nd level spell.</p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="Cleon, post: 5141751, member: 57383"] Okay then, if we simply scale the Lesser Dust Spider up to Huge and give it 17 Hit Dice we get something like this: [FONT=Arial][B]Greater Dust Spider [/B]Huge Magical Beast (Extraplanar) [B]Hit Dice:[/B] 17d10+85 (178 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 20 ft. (4 squares), climb 40 ft. [B]Armor Class:[/B] 15 (-2 size, +2 Dex, +5 natural) touch 10, flat-footed 13 [B]Base Attack/Grapple:[/B] +17/+33 [B]Attack:[/B] Bite +23 melee (3d6+12 plus poison) [B]Full Attack:[/B] Bite +23 melee ([/FONT][FONT=Arial]3d6+12[/FONT][FONT=Arial] plus poison) [B]Space/Reach:[/B] 15 ft./10 ft. [B]Special Attacks:[/B] Death throes, dust form, [/FONT][FONT=Arial]poison, [/FONT][COLOR=Red][FONT=Arial]shed [/FONT][/COLOR][FONT=Arial][COLOR=Red]swarm[/COLOR], [/FONT][FONT=Arial]web [B]Special Qualities:[/B] Darkvision 60 ft., dust body, low-light vision [B]Saves:[/B] Fort +15, Ref +12, Will +6 [B]Abilities:[/B] Str 26, Dex 15, Con 20, Int 7, Wis 13, Cha 10 [B]Skills:[/B] 17 [B]Feats:[/B] Ability Focus (poison), plus 5 [B]Environment:[/B] Elemental Plane of Air and Elemental Plane of Earth [B]Organization:[/B] Solitary or clutter (2-4) [B]Challenge Rating:[/B] ? [B]Treasure:[/B] Standard [B]Alignment:[/B] Always neutral [B]Advancement:[/B] ? [B]Level Adjustment:[/B] — At first glance that looks alright except its AC looks way too low. Methinks we should arbitrarily boost its NA by another 10-12 points. [/FONT]So far we've got the following ideas for powers: flight á la [I]gaseous swarm[/I] while in dust form. Ability to create [I]dust of sneezing and choking[/I] like effect (as a regular attack and/or death throes). Shedding a dust spider swarm. Spell-like or supernatural abilities - [I]glitterdust[/I]? dust cloud (=[I]fog cloud[/I]), [I]blindness[/I] (but not deafness)? Summon Dust Devil - like I suggested for the [URL="http://www.enworld.org/forum/general-monster-talk/268436-converting-al-qadim-creatures-7.html"][B]Markeen[/B][/URL]:[INDENT][B][I]Summon Dust Devil (Sp)[/I]:[/B] Once per day a markeen can summon a Small air elemental to appear in its whirlwind form anywhere with a 50 foot range. This spell-like-ability allows the air elemental to remain in its whirlwind form for 1 round per Hit Dice the markeen possesses. The elemental can not revert to its normal form to make slam attacks, but must remain in its whirlwind form while summoning lasts, moving as the markeen directs it. Summon Dust Devil is the equivalent of a 2nd level spell. [/INDENT] [/QUOTE]
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