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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Converting monsters from Mayfair Games Role Aids product line
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<blockquote data-quote="Cleon" data-source="post: 5143524" data-attributes="member: 57383"><p>Another 10 points NA for AC25?</p><p></p><p></p><p></p><p>That reminds me, we also talked about making the Greater Dust Spider more resistant to strong winds.</p><p></p><p>How about:</p><p></p><p><strong>Dust Form (Su):</strong> A greater dust spider can collapse its body into a cloud or pile of dust. As a cloud of dust it can fly at a speed of 20 feet (maneuverability perfect). As a pile of dust it can slide about at a ground or climb speed of 20 ft., but cannot Run. It requires a DC20 Spot check to determine a greater dust spider in dust form is a living creature and not merely natural dust. In other respects, treat dust form as gaseous form (damage reduction 10, no physical attacks et cetera). Assuming dust form takes a move action. A greater dust spider in dust form can switch between dust cloud and dust pile as a swift action or return to its spider form as a swift action.</p><p></p><p></p><p></p><p>Rather than an aura I was thinking of something the dust spider could release as an action or in response to an attack.</p><p></p><p>I also think we'd better remove the "automatic stun" effect of <em>dust of sneezing and choking</em>. If their are multiple monsters that's a TPK waiting to happen.</p><p></p><p>How about modifying the swarm's Choking Retribution?</p><p><strong></strong></p><p><strong>Choking Cloud (Ex):</strong> Whenever a greater dust spider takes damage, it releases a cloud of dust in a 20 foot spread. It can also release a cloud of dust as a [<span style="color: Red"><strong>move?</strong></span>] action. All creatures within the cloud must succeed on a DC X Fortitude save or be stunned for Y rounds and take Z Constitution damage from a burst of violent sneezing and choking. The save DC is Constitution-based.</p><p></p><p>The Death Throes can be a more potent version of the above.</p><p></p><p><strong>Death Throes (Ex):</strong> If a greater dust spider is slain its body explodes into a deadly cloud of dust. All creatures within a 40 foot spread who fail a DC <strong><span style="color: Red">W</span></strong> Fortitude save take <span style="color: Red"><strong>X</strong></span> Constitution damage immediately and are disabled by sneezing and choking (treat as stunned) for <span style="color: Red"><strong>Y</strong></span> rounds. In addition, those failing a second DC <span style="color: Red"><strong>W</strong></span> Fortitude save 1 minute later are dealt <strong><span style="color: Red">Z</span></strong> points of Constitution damage and are stunned for an additional <span style="color: Red"><strong>Y</strong></span> rounds. The save DC is Constitution-based and includes a +<strong><span style="color: Red">A</span></strong> racial bonus.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5143524, member: 57383"] Another 10 points NA for AC25? That reminds me, we also talked about making the Greater Dust Spider more resistant to strong winds. How about: [B]Dust Form (Su):[/B] A greater dust spider can collapse its body into a cloud or pile of dust. As a cloud of dust it can fly at a speed of 20 feet (maneuverability perfect). As a pile of dust it can slide about at a ground or climb speed of 20 ft., but cannot Run. It requires a DC20 Spot check to determine a greater dust spider in dust form is a living creature and not merely natural dust. In other respects, treat dust form as gaseous form (damage reduction 10, no physical attacks et cetera). Assuming dust form takes a move action. A greater dust spider in dust form can switch between dust cloud and dust pile as a swift action or return to its spider form as a swift action. Rather than an aura I was thinking of something the dust spider could release as an action or in response to an attack. I also think we'd better remove the "automatic stun" effect of [I]dust of sneezing and choking[/I]. If their are multiple monsters that's a TPK waiting to happen. How about modifying the swarm's Choking Retribution? [B] Choking Cloud (Ex):[/B] Whenever a greater dust spider takes damage, it releases a cloud of dust in a 20 foot spread. It can also release a cloud of dust as a [[COLOR=Red][B]move?[/B][/COLOR]] action. All creatures within the cloud must succeed on a DC X Fortitude save or be stunned for Y rounds and take Z Constitution damage from a burst of violent sneezing and choking. The save DC is Constitution-based. The Death Throes can be a more potent version of the above. [B]Death Throes (Ex):[/B] If a greater dust spider is slain its body explodes into a deadly cloud of dust. All creatures within a 40 foot spread who fail a DC [B][COLOR=Red]W[/COLOR][/B] Fortitude save take [COLOR=Red][B]X[/B][/COLOR] Constitution damage immediately and are disabled by sneezing and choking (treat as stunned) for [COLOR=Red][B]Y[/B][/COLOR] rounds. In addition, those failing a second DC [COLOR=Red][B]W[/B][/COLOR] Fortitude save 1 minute later are dealt [B][COLOR=Red]Z[/COLOR][/B] points of Constitution damage and are stunned for an additional [COLOR=Red][B]Y[/B][/COLOR] rounds. The save DC is Constitution-based and includes a +[B][COLOR=Red]A[/COLOR][/B] racial bonus. [/QUOTE]
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