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D&D Older Editions, OSR, & D&D Variants
Converting monsters from Mayfair Games Role Aids product line
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<blockquote data-quote="Cleon" data-source="post: 6009393" data-attributes="member: 57383"><p>Come to think of it, another reason a bulldozer's good with scree is that it has a low ground pressure compared to a wheeled vehicle.</p><p></p><p>Perhaps we should alter the "tracked traits" so it's good over soft ground, but bad at climbing over obstacles. Maybe like so:</p><p></p><p> <strong>Tracked Chassis (Ex):</strong> This droid does not possess the flexible torso and jointed legs of many living creatures, but has a squat, rigid body that moves upon tractor treads. This gives the droid the following traits:</p><p> </p><ul> <li data-xf-list-type="ul"><em>Low Ground Pressure:</em> A tracked droid's broad treads do not sink into soft ground like the feet of a normal creature. A tracked droid can charge and run over soft difficult terrain (deep snow, sand, soft earth <em>et cetera</em>), and every odd-numbered square (1st, 3rd, 5th, et cetera) it moves into counts as two squares of movement. Thus, a tracked droid effectively moves at 3/4 speed over soft difficult terrain instead of the 1/2 speed of normal hampered movement.<br /> A tracked droid has the ground pressure of a creature two sizes smaller than itself (one-sixteen normal), so it may not set off pressure-triggered traps or hazards that it move over. For example, a 6-inch-square pressure plate designed to be triggered by the step of a Small-sized or larger creature is unlikely to be triggered by a Medium-sized tracked droid, since much of the droid's weight will be resting on the ground <em>around</em> the pressure plate.</li> <li data-xf-list-type="ul"><em>Barriers:</em> A tracked droid can not simply step over vertical obstacles or horizontal gaps, since it has no legs. It must use Climb or Jump checks to cross obstacles that are taller than one-fifth the droid's Space or gaps wider than one-half the droid's Space. Any square that contains an obstacle taller than one-twentieth its Space (such as a curb or step) counts as difficult terrain. An obstacle does not hamper the droid's movement if it is light or weak enough for the droid to push aside or burst through by taking 10 on a Strength check.</li> </ul><p>I like that better, do you?</p></blockquote><p></p>
[QUOTE="Cleon, post: 6009393, member: 57383"] Come to think of it, another reason a bulldozer's good with scree is that it has a low ground pressure compared to a wheeled vehicle. Perhaps we should alter the "tracked traits" so it's good over soft ground, but bad at climbing over obstacles. Maybe like so: [B]Tracked Chassis (Ex):[/B] This droid does not possess the flexible torso and jointed legs of many living creatures, but has a squat, rigid body that moves upon tractor treads. This gives the droid the following traits: [LIST] [*][I]Low Ground Pressure:[/I] A tracked droid's broad treads do not sink into soft ground like the feet of a normal creature. A tracked droid can charge and run over soft difficult terrain (deep snow, sand, soft earth [I]et cetera[/I]), and every odd-numbered square (1st, 3rd, 5th, et cetera) it moves into counts as two squares of movement. Thus, a tracked droid effectively moves at 3/4 speed over soft difficult terrain instead of the 1/2 speed of normal hampered movement. A tracked droid has the ground pressure of a creature two sizes smaller than itself (one-sixteen normal), so it may not set off pressure-triggered traps or hazards that it move over. For example, a 6-inch-square pressure plate designed to be triggered by the step of a Small-sized or larger creature is unlikely to be triggered by a Medium-sized tracked droid, since much of the droid's weight will be resting on the ground [I]around[/I] the pressure plate. [*][I]Barriers:[/I] A tracked droid can not simply step over vertical obstacles or horizontal gaps, since it has no legs. It must use Climb or Jump checks to cross obstacles that are taller than one-fifth the droid's Space or gaps wider than one-half the droid's Space. Any square that contains an obstacle taller than one-twentieth its Space (such as a curb or step) counts as difficult terrain. An obstacle does not hamper the droid's movement if it is light or weak enough for the droid to push aside or burst through by taking 10 on a Strength check. [/LIST] I like that better, do you? [/QUOTE]
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