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<blockquote data-quote="Cleon" data-source="post: 5438113" data-attributes="member: 57383"><p>They've got the same claw damage as AD&D ghouls, so giving them the same Strength (which is 13, not 12) in 3E makes sense.</p><p></p><p>I prefer Dex 14 and no natural armour as well.</p><p></p><p>That makes something like this:</p><p></p><p><span style="font-size: 15px"><strong>Bereginya</strong></span></p><p>Medium Undead (Aquatic)</p><p>Hit Dice: 3d12 (19 hp)</p><p>Initiative: +2</p><p>Speed: 20 ft. (4 squares), swim 30 ft.</p><p>Armor Class: 12 (+2 Dex), touch 12, flat-footed 10</p><p>Base Attack/Grapple: +2/+3 [<span style="color: Red">+2/+7 with Improved Grapple</span>]</p><p>Attack: Bite +3 melee (1d4+1)</p><p>Full Attack: Bite +3 melee (1d4+1) and 2 claws +1 melee (1d3)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Create spawn, enfeebling gaze, improved grab</p><p>Special Qualities: Darkvision 60 ft., fire resistance 5, undead traits, +2 turn resistance</p><p>Saves: Fort +1, Ref +3, Will +4</p><p>Abilities: Str 13, Dex 14, Con –, Int 5, Wis 13, Cha 12</p><p>Skills: 6</p><p>Feats: 2 Multiattack [<span style="color: Red">plus Improved Grapple?</span>]</p><p>Environment: Temperate aquatic</p><p>Organization: Solitary, gang (2-4), or pack (3-8 plus 0-1 greater bereginya)</p><p>Challenge Rating: 1</p><p>Treasure: None</p><p>Alignment: Always neutral evil</p><p>Advancement: 4 HD (Medium)</p><p>Level Adjustment: —</p><p></p><p>Bereginya speak the languages they spoke in life (usually Common).</p></blockquote><p></p>
[QUOTE="Cleon, post: 5438113, member: 57383"] They've got the same claw damage as AD&D ghouls, so giving them the same Strength (which is 13, not 12) in 3E makes sense. I prefer Dex 14 and no natural armour as well. That makes something like this: [SIZE=4][B]Bereginya[/B][/SIZE] Medium Undead (Aquatic) Hit Dice: 3d12 (19 hp) Initiative: +2 Speed: 20 ft. (4 squares), swim 30 ft. Armor Class: 12 (+2 Dex), touch 12, flat-footed 10 Base Attack/Grapple: +2/+3 [[COLOR=Red]+2/+7 with Improved Grapple[/COLOR]] Attack: Bite +3 melee (1d4+1) Full Attack: Bite +3 melee (1d4+1) and 2 claws +1 melee (1d3) Space/Reach: 5 ft./5 ft. Special Attacks: Create spawn, enfeebling gaze, improved grab Special Qualities: Darkvision 60 ft., fire resistance 5, undead traits, +2 turn resistance Saves: Fort +1, Ref +3, Will +4 Abilities: Str 13, Dex 14, Con –, Int 5, Wis 13, Cha 12 Skills: 6 Feats: 2 Multiattack [[COLOR=Red]plus Improved Grapple?[/COLOR]] Environment: Temperate aquatic Organization: Solitary, gang (2-4), or pack (3-8 plus 0-1 greater bereginya) Challenge Rating: 1 Treasure: None Alignment: Always neutral evil Advancement: 4 HD (Medium) Level Adjustment: — Bereginya speak the languages they spoke in life (usually Common). [/QUOTE]
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