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Converting Monsters from Polyhedron Magazine
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<blockquote data-quote="Cleon" data-source="post: 5597458" data-attributes="member: 57383"><p>That's the precedence I'd use if we do have the template convert an Animal to a Magical Beast.</p><p></p><p>e.g.:</p><p style="margin-left: 20px"><strong>Creating an Air Fish</strong></p> <p style="margin-left: 20px">"Air fish" is an inherited template that can be added to any animal with the Aquatic subtype (referred to hereafter as the base creature).</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Size and Type:</strong> The base creature's type changes to Magical Beast and it loses its Aquatic subtype. Do not recalculate the base creature's Hit Dice, hit points, base attack bonus, saves, or skill points due to this type change. An air fish retains all the base creature’s statistics and special abilities except as noted below. </p> <p style="margin-left: 20px"></p><p>It still might be simpler keeping them Animals. The 64 gold piece question is does a magical-meddling origin and the ability to fly make them outré enough to become Magical Beast?</p><p></p><p>"Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits."</p><p></p><p>Hmm, I guess the ability to swim through air as if it were water is fairly bizarre (for the real world anyway, for D&D where it seems more run-of-the-mill).</p><p></p><p>Oh, the heck with it.</p><p></p><p>We might as well make them Magical Beasts with Animal stats.</p></blockquote><p></p>
[QUOTE="Cleon, post: 5597458, member: 57383"] That's the precedence I'd use if we do have the template convert an Animal to a Magical Beast. e.g.: [INDENT][B]Creating an Air Fish[/B] "Air fish" is an inherited template that can be added to any animal with the Aquatic subtype (referred to hereafter as the base creature). [B]Size and Type:[/B] The base creature's type changes to Magical Beast and it loses its Aquatic subtype. Do not recalculate the base creature's Hit Dice, hit points, base attack bonus, saves, or skill points due to this type change. An air fish retains all the base creature’s statistics and special abilities except as noted below. [/INDENT]It still might be simpler keeping them Animals. The 64 gold piece question is does a magical-meddling origin and the ability to fly make them outré enough to become Magical Beast? "Magical beasts usually have supernatural or extraordinary abilities, but sometimes are merely bizarre in appearance or habits." Hmm, I guess the ability to swim through air as if it were water is fairly bizarre (for the real world anyway, for D&D where it seems more run-of-the-mill). Oh, the heck with it. We might as well make them Magical Beasts with Animal stats. [/QUOTE]
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