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Converting monsters from Tales From The Infinite Staircase
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<blockquote data-quote="Cleon" data-source="post: 6502021" data-attributes="member: 57383"><p>These adjustments were set so the "Mirror-Reduced" monster has the same AC and attack bonus (more-or-less) than the original monster.</p><p></p><p>The original adventure has the Kamerel mirror-summoning a Giant Bombardier Beetle, Rust Monster and Leucrotta.</p><p></p><p>Applying the above table to the Beetle and old Rustie produces:</p><p></p><p><strong>Mirror-Reduced </strong><strong>Giant Bombardier Beetle</strong> (Small Vermin; Hit Dice: 2d8+4 (13 hp); Init: +1; Speed: 30 ft.; AC: 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15; Base Attack/Grapple: +1/–3; Attack: Bite +2 melee (1d3); Full Attack: bite +2 melee (1d3); Space/Reach: 5 ft./ 5 ft.; Special Attacks: acid spray (DC 13 Fort or take 1d4+2 damage); Special Qualities: darkvision 60 ft., vermin traits; Saves: Fort +5, Ref +1, Will +0; Abilities: Str 11, Dex 12, Con 14, Int –, Wis 10, Cha 9; Skills: —; Feats: —; CR: 2)</p><p></p><p><strong>Mirror-Reduced Rust Monster</strong> (Small Aberration; Hit Dice: 5d8+5 (27 hp); Init: +4; Speed: 40 ft.; AC: 18 (+1 size, +4 Dex, +3 natural), touch 15, flat-footed 14; Base Attack/Grapple: +3/–2; Attack: Antennae touch +3 melee (rust); Full Attack: Antennae touch +3 melee (rust) and bite –2 melee (1d2–1); Space/Reach: 5 ft./ 5 ft.; Special Attacks: rust (DC 17); Special Qualities: darkvision 60 ft., scent; Saves: Fort +2, Ref +5, Will +5; Abilities: Str 8, Dex 19, Con 13, Int 2, Wis 13, Cha 8; Skills: Listen +7, Spot +7; Feats: Alertness, Track; CR: ??)</p><p></p><p>The Leucrotta is a bit problematic. Because it's a non-OGL monster, I'm reluctant to include it in our official conversion of the Kamerel. For Oryan77's convenience, here's what the stats would look like; I used the <em>City of Splendors</em> Leucrotta as the base monster, not the 3.0 <em>Monsters of Faerûn</em> version.</p><p></p><p><strong>Mirror-Reduced Leucrotta</strong> (Small Magical Beast; Hit Dice: 6d10+24 (57 hp); Init: +2; Speed: 50 ft., climb 20 ft.; AC: 16 (+1 size, +2 Dex, +3 natural), touch 13, flat-footed 14; Base Attack/Grapple: +6/+4; Attack: Bite +9 melee (1d4+3/×3); Full Attack: Bite +9 melee (1d4+3/×3); Space/Reach: 5 ft./ 5 ft.; Special Attacks: adamantine bite; Special Qualities: darkvision 60 ft., immune to charm and compulsion effects, iron guts, low-light vision, mimicry, scent, sure-footed; Saves: Fort +9 (+13 vs disease/poison), Ref +7, Will +2; Abilities: Str 15, Dex 14, Con 18, Int 12, Wis 11, Cha 5; Skills: Balance +6, Bluff +3 (+11 mimicking voices), Climb +10, Hide +12 (+16 in mountainous terrain), Jump +10, Move Silently +8, Spot +6, Survival +6; Feats: Improved Bull Rush, Improved Sunderᴮ, Power Attack, Trackᴮ, Weapon Focus (bite); CR: ??)</p></blockquote><p></p>
[QUOTE="Cleon, post: 6502021, member: 57383"] These adjustments were set so the "Mirror-Reduced" monster has the same AC and attack bonus (more-or-less) than the original monster. The original adventure has the Kamerel mirror-summoning a Giant Bombardier Beetle, Rust Monster and Leucrotta. Applying the above table to the Beetle and old Rustie produces: [B]Mirror-Reduced [/B][B]Giant Bombardier Beetle[/B] (Small Vermin; Hit Dice: 2d8+4 (13 hp); Init: +1; Speed: 30 ft.; AC: 16 (+1 size, +1 Dex, +4 natural), touch 12, flat-footed 15; Base Attack/Grapple: +1/–3; Attack: Bite +2 melee (1d3); Full Attack: bite +2 melee (1d3); Space/Reach: 5 ft./ 5 ft.; Special Attacks: acid spray (DC 13 Fort or take 1d4+2 damage); Special Qualities: darkvision 60 ft., vermin traits; Saves: Fort +5, Ref +1, Will +0; Abilities: Str 11, Dex 12, Con 14, Int –, Wis 10, Cha 9; Skills: —; Feats: —; CR: 2) [B]Mirror-Reduced Rust Monster[/B] (Small Aberration; Hit Dice: 5d8+5 (27 hp); Init: +4; Speed: 40 ft.; AC: 18 (+1 size, +4 Dex, +3 natural), touch 15, flat-footed 14; Base Attack/Grapple: +3/–2; Attack: Antennae touch +3 melee (rust); Full Attack: Antennae touch +3 melee (rust) and bite –2 melee (1d2–1); Space/Reach: 5 ft./ 5 ft.; Special Attacks: rust (DC 17); Special Qualities: darkvision 60 ft., scent; Saves: Fort +2, Ref +5, Will +5; Abilities: Str 8, Dex 19, Con 13, Int 2, Wis 13, Cha 8; Skills: Listen +7, Spot +7; Feats: Alertness, Track; CR: ??) The Leucrotta is a bit problematic. Because it's a non-OGL monster, I'm reluctant to include it in our official conversion of the Kamerel. For Oryan77's convenience, here's what the stats would look like; I used the [I]City of Splendors[/I] Leucrotta as the base monster, not the 3.0 [I]Monsters of Faerûn[/I] version. [B]Mirror-Reduced Leucrotta[/B] (Small Magical Beast; Hit Dice: 6d10+24 (57 hp); Init: +2; Speed: 50 ft., climb 20 ft.; AC: 16 (+1 size, +2 Dex, +3 natural), touch 13, flat-footed 14; Base Attack/Grapple: +6/+4; Attack: Bite +9 melee (1d4+3/×3); Full Attack: Bite +9 melee (1d4+3/×3); Space/Reach: 5 ft./ 5 ft.; Special Attacks: adamantine bite; Special Qualities: darkvision 60 ft., immune to charm and compulsion effects, iron guts, low-light vision, mimicry, scent, sure-footed; Saves: Fort +9 (+13 vs disease/poison), Ref +7, Will +2; Abilities: Str 15, Dex 14, Con 18, Int 12, Wis 11, Cha 5; Skills: Balance +6, Bluff +3 (+11 mimicking voices), Climb +10, Hide +12 (+16 in mountainous terrain), Jump +10, Move Silently +8, Spot +6, Survival +6; Feats: Improved Bull Rush, Improved Sunderᴮ, Power Attack, Trackᴮ, Weapon Focus (bite); CR: ??) [/QUOTE]
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