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Converting monsters from Tales From The Infinite Staircase
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<blockquote data-quote="Cleon" data-source="post: 6505749" data-attributes="member: 57383"><p>My reading of it is that <em>transport mirror</em> is a mirror magic spell. It's on the spell lists of both the kamerel wizards, the Mirror Magic section refers to them as "spells". Its just the spell requires a material component (two specially prepared mirrors).</p><p></p><p>Now, the Mirror Magic section does say "The spells (which are more appropriately thought of as special abilities) presented here will not function for any non-kamerel caster", but I think we've already got that covered by making Mirror Magic a "special ability" of the Kamerel.</p><p></p><p></p><p></p><p>It seems pretty clear to me that the basic <em>transport mirror</em> doesn't automatically reduce creatures. The original Mirror Magic entry says "The item can be no more than two feet long or wide, and cannot weigh more than 50 pounds. The kamerel use a <em>reduce</em> spell (the reverse of the <em>enlarge</em> spell) to make themselves or other items smaller, enabling them to be moved via a transport mirror", plus the description of how they transported in the monsters has them using <em>reduce</em> to shrink the monsters before kidnapping them.</p><p></p><p>As for your quotes, notice that the transport mirror trap says that it's a <strong><em>special</em></strong> transport mirror that auto-reduces the victim, while the monster-capturing teams just cast "transport mirror" and have to cast <em>reduce</em> to get the monsters small enough to fit through. Also, the special transport mirror <strong><em>replaced</em></strong> another mirror - one of the 20 foot square mirrors in the main library, which themselves are part of an infinitely-recursive <em>spacial mirror</em>*. To me, that's pretty clear that the "trap transport mirror" is a separate spell, and I'm thinking it'd be sensible to make the "monster capturing mirror" a separate spell too, if only to make it a better fit with 3E's standard approach on summoning/conjuring monsters.</p><p></p><p>I'm thinking that in our conversion the kamerel mage can carry several of <em>transport mirrors</em> in the form of scrolls - although I suppose the scroll would be divided into two halves, otherwise it wouldn't have two mirrors to transport between. In 3E terms I'd eyeball it as around a 3rd level spell, so they probably have high-enough slots to prepare it as a normal spell, but the adventure says they've prepared scry mirrors and transport mirrors over the millenia before emerging from reflection, so it'd be more practical to make them in the form of scrolls.</p><p></p><p>Incidentally, I think we can safely skip statting up the <em>spacial mirror</em> spell/item, since (a) it'll likely be an epic spell or artifact in 3E terms, and (b) it's not something the kamerel mages will be casting to fight the PCs.</p></blockquote><p></p>
[QUOTE="Cleon, post: 6505749, member: 57383"] My reading of it is that [I]transport mirror[/I] is a mirror magic spell. It's on the spell lists of both the kamerel wizards, the Mirror Magic section refers to them as "spells". Its just the spell requires a material component (two specially prepared mirrors). Now, the Mirror Magic section does say "The spells (which are more appropriately thought of as special abilities) presented here will not function for any non-kamerel caster", but I think we've already got that covered by making Mirror Magic a "special ability" of the Kamerel. It seems pretty clear to me that the basic [I]transport mirror[/I] doesn't automatically reduce creatures. The original Mirror Magic entry says "The item can be no more than two feet long or wide, and cannot weigh more than 50 pounds. The kamerel use a [I]reduce[/I] spell (the reverse of the [I]enlarge[/I] spell) to make themselves or other items smaller, enabling them to be moved via a transport mirror", plus the description of how they transported in the monsters has them using [I]reduce[/I] to shrink the monsters before kidnapping them. As for your quotes, notice that the transport mirror trap says that it's a [B][I]special[/I][/B] transport mirror that auto-reduces the victim, while the monster-capturing teams just cast "transport mirror" and have to cast [I]reduce[/I] to get the monsters small enough to fit through. Also, the special transport mirror [B][I]replaced[/I][/B] another mirror - one of the 20 foot square mirrors in the main library, which themselves are part of an infinitely-recursive [I]spacial mirror[/I]*. To me, that's pretty clear that the "trap transport mirror" is a separate spell, and I'm thinking it'd be sensible to make the "monster capturing mirror" a separate spell too, if only to make it a better fit with 3E's standard approach on summoning/conjuring monsters. I'm thinking that in our conversion the kamerel mage can carry several of [I]transport mirrors[/I] in the form of scrolls - although I suppose the scroll would be divided into two halves, otherwise it wouldn't have two mirrors to transport between. In 3E terms I'd eyeball it as around a 3rd level spell, so they probably have high-enough slots to prepare it as a normal spell, but the adventure says they've prepared scry mirrors and transport mirrors over the millenia before emerging from reflection, so it'd be more practical to make them in the form of scrolls. Incidentally, I think we can safely skip statting up the [I]spacial mirror[/I] spell/item, since (a) it'll likely be an epic spell or artifact in 3E terms, and (b) it's not something the kamerel mages will be casting to fight the PCs. [/QUOTE]
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