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Converting my old Magic conversions to 3.5
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<blockquote data-quote="HellHound" data-source="post: 1978457" data-attributes="member: 3397"><p><strong>Basalt Golem</strong></p><p><em>Also appeared as the Obsidian Golem in Necromancer's Legacy</em></p><p></p><p>[imager]http://www.psi-soft.co.uk/images/M/MI/BasaltGolem.JPG[/imager]</p><p>Large Construct</p><p>Hit Dice: 12d10 (66 hp)</p><p>Initiative: -1 (-1 Dex)</p><p>Speed: 20 ft (can’t run)</p><p>AC: 25 (-1 Dex, -1 Size, +17 Natural)</p><p>Attacks: 2 Slams +16 melee</p><p>Damage: Slam 2d10+8, Petrification</p><p>Face/Reach: 5 ft by 5 ft / 10 ft</p><p>Special Attacks: Petrification</p><p>Special Qualities: Construct, Magic Immunity, Damage Reduction 25 / +2</p><p>Saves: Fort +4, Refl +3, Will +4</p><p>Abilities: Str 26, Dex 9, Con -, Int -, Wis 11, Cha 1</p><p>Climate/Terrain: Any land</p><p>Organization: Solitary or Gang (2-4)</p><p>Challenge Rating: 13</p><p>Treasure: None</p><p>Alignment: Neutral</p><p>Advancement: 13-19 HD (Large); 20-40 HD (Huge)</p><p></p><p>The Basalt Golem is a rare variant of the Stone Golem. It is 8 feet tall and weighs around 2,000 pounds. Its body is of roughly formed stone with jutting protrusions.</p><p></p><p>COMBAT</p><p></p><p>The Basalt Golem is a formidable and terrifying monstrosity, physically powerful, difficult to harm, and able to dispatch foes in a single blow through petrification.</p><p></p><p>Construct: Immune to mind-influencing effects, poison, disease and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain or death from</p><p>massive damage.</p><p></p><p>Petrification (Su): The touch of the Basalt Golem turns it’s victim to stone permanently. It can be resisted with a Fortitude save (DC 12). Each touch requires a separate save to resist.</p><p></p><p>Magic Immunity (Ex): A Basalt Golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A transmute rock to mud spell slows it (as the slow spell) for 2d6 rounds with no saving throw, while transmute mud to rock heals all of its lost hit points. A stone to flesh spell makes it vulnerable to any normal attack for the next 1d4 rounds (this does not include spells, except those that cause damage).</p><p></p><p>CONSTRUCTION</p><p></p><p>A Basalt Golem’s body is chipped from a single block of purest basalt, weighing at least 3,000 pounds. The golem costs 100,000 gp to create, which includes 2,000 gp for the body. Assembling the body requires a successful Craft (sculpting) check (DC 20).</p><p>The creator must be 16th level and able to cast arcane spells. Completing the ritual drains 1,600 XP from the creator and requires geas/quest, limited wish, polymorph any object and flesh to stone.</p></blockquote><p></p>
[QUOTE="HellHound, post: 1978457, member: 3397"] [b]Basalt Golem[/b] [i]Also appeared as the Obsidian Golem in Necromancer's Legacy[/i] [imager]http://www.psi-soft.co.uk/images/M/MI/BasaltGolem.JPG[/imager] Large Construct Hit Dice: 12d10 (66 hp) Initiative: -1 (-1 Dex) Speed: 20 ft (can’t run) AC: 25 (-1 Dex, -1 Size, +17 Natural) Attacks: 2 Slams +16 melee Damage: Slam 2d10+8, Petrification Face/Reach: 5 ft by 5 ft / 10 ft Special Attacks: Petrification Special Qualities: Construct, Magic Immunity, Damage Reduction 25 / +2 Saves: Fort +4, Refl +3, Will +4 Abilities: Str 26, Dex 9, Con -, Int -, Wis 11, Cha 1 Climate/Terrain: Any land Organization: Solitary or Gang (2-4) Challenge Rating: 13 Treasure: None Alignment: Neutral Advancement: 13-19 HD (Large); 20-40 HD (Huge) The Basalt Golem is a rare variant of the Stone Golem. It is 8 feet tall and weighs around 2,000 pounds. Its body is of roughly formed stone with jutting protrusions. COMBAT The Basalt Golem is a formidable and terrifying monstrosity, physically powerful, difficult to harm, and able to dispatch foes in a single blow through petrification. Construct: Immune to mind-influencing effects, poison, disease and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain or death from massive damage. Petrification (Su): The touch of the Basalt Golem turns it’s victim to stone permanently. It can be resisted with a Fortitude save (DC 12). Each touch requires a separate save to resist. Magic Immunity (Ex): A Basalt Golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A transmute rock to mud spell slows it (as the slow spell) for 2d6 rounds with no saving throw, while transmute mud to rock heals all of its lost hit points. A stone to flesh spell makes it vulnerable to any normal attack for the next 1d4 rounds (this does not include spells, except those that cause damage). CONSTRUCTION A Basalt Golem’s body is chipped from a single block of purest basalt, weighing at least 3,000 pounds. The golem costs 100,000 gp to create, which includes 2,000 gp for the body. Assembling the body requires a successful Craft (sculpting) check (DC 20). The creator must be 16th level and able to cast arcane spells. Completing the ritual drains 1,600 XP from the creator and requires geas/quest, limited wish, polymorph any object and flesh to stone. [/QUOTE]
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