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<blockquote data-quote="mypetrock" data-source="post: 382896" data-attributes="member: 4548"><p><strong>Conversions</strong></p><p></p><p>While I may be slightly offended by the tone of Leopold's remarks, I cannot argue with their substance. The job of the converter is to convert the module from 1/2E to 3E. Essentially that boils down to stat blocks, trap ratings, and EL calculations. In large part the process of conversion is largely a mechanical exercise.</p><p></p><p>That said, I have added notes to my conversions (usually upfront) on places where the encounter is slightly unbalanced as compared to the ELs of the rest of the module. I have added encounters that could be used in place of the published encounter (but not replacing the encounter as written). </p><p></p><p>Once I have completed my conversion I adapt my conversion for the campaign in question. For example, I took G1, gave all of the giants the feat Large and In Charge from S&F, adjusted some of the ELs, increased the presence of the drow in the module, and set it in a region in my world. After running the module, I have determined that the giants are relatively strong in HPs, but lack any sort of healing and arcane protections making sorcerors and wizards almost untouchable.</p><p></p><p>If someone had completely adapted the module to fit into their particular campaign world, I would still have had to adapt the material to fit my campaign, but it would start farther from the previously published material. In the end you have to realize that you are providing a service to a DM who may be in a different place than you are but wants to use the module as a springboard for his own campaign. Don't make it harder by imposing your campaign on the material.</p><p></p><p>mypetrock</p></blockquote><p></p>
[QUOTE="mypetrock, post: 382896, member: 4548"] [b]Conversions[/b] While I may be slightly offended by the tone of Leopold's remarks, I cannot argue with their substance. The job of the converter is to convert the module from 1/2E to 3E. Essentially that boils down to stat blocks, trap ratings, and EL calculations. In large part the process of conversion is largely a mechanical exercise. That said, I have added notes to my conversions (usually upfront) on places where the encounter is slightly unbalanced as compared to the ELs of the rest of the module. I have added encounters that could be used in place of the published encounter (but not replacing the encounter as written). Once I have completed my conversion I adapt my conversion for the campaign in question. For example, I took G1, gave all of the giants the feat Large and In Charge from S&F, adjusted some of the ELs, increased the presence of the drow in the module, and set it in a region in my world. After running the module, I have determined that the giants are relatively strong in HPs, but lack any sort of healing and arcane protections making sorcerors and wizards almost untouchable. If someone had completely adapted the module to fit into their particular campaign world, I would still have had to adapt the material to fit my campaign, but it would start farther from the previously published material. In the end you have to realize that you are providing a service to a DM who may be in a different place than you are but wants to use the module as a springboard for his own campaign. Don't make it harder by imposing your campaign on the material. mypetrock [/QUOTE]
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