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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Converting Old 3E to New 3E standard problems
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<blockquote data-quote="Leopold" data-source="post: 455067" data-attributes="member: 758"><p><strong>Re: Celebrim is right</strong></p><p></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>See it's not your job. I don't understand why people think "I must play balance and make sure it's all hunky dory for the appropriate level of PC's and playing!" It's NOT your job, if you want to spend oodles of time tweaking and balancing each encounter and tailor it for the appropriate ECL, then be my guest. The only problem with that is that it takes TIME and detracts from the original text of the module and ignores what a total conversion does. Now you are not playing the against the giants with 20 hill giants in one room, your playing something else as you feel that 20 hill giants is too much and you want to balance it out. Phoie on that. Leave it up to the DM to play with. You give him the tools, he does what he wants with it. </strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>that's the DM's job, not your job...</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>neither do hook horrors, grell, trolls, etc. But who am I to say "Well the book says that there is 10 but a party of X can only handle 8 so I'll put in 8". Well now you've gone and changed the module so that it's not the module that it was before but some bastardized version of said works. </strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>If you want to do a conversion, convert it. You want to play balance it, put something in the top or bottom of the page that says NOTE: IN ORDER TO BALANCE PLAY FOR LEVELS X-Z DO THIS! and be done with it. Leave the text alone and convert it as it is WRITTEN in the orginial text.</strong></p></blockquote><p></p>
[QUOTE="Leopold, post: 455067, member: 758"] [b]Re: Celebrim is right[/b] [B] See it's not your job. I don't understand why people think "I must play balance and make sure it's all hunky dory for the appropriate level of PC's and playing!" It's NOT your job, if you want to spend oodles of time tweaking and balancing each encounter and tailor it for the appropriate ECL, then be my guest. The only problem with that is that it takes TIME and detracts from the original text of the module and ignores what a total conversion does. Now you are not playing the against the giants with 20 hill giants in one room, your playing something else as you feel that 20 hill giants is too much and you want to balance it out. Phoie on that. Leave it up to the DM to play with. You give him the tools, he does what he wants with it. that's the DM's job, not your job... neither do hook horrors, grell, trolls, etc. But who am I to say "Well the book says that there is 10 but a party of X can only handle 8 so I'll put in 8". Well now you've gone and changed the module so that it's not the module that it was before but some bastardized version of said works. If you want to do a conversion, convert it. You want to play balance it, put something in the top or bottom of the page that says NOTE: IN ORDER TO BALANCE PLAY FOR LEVELS X-Z DO THIS! and be done with it. Leave the text alone and convert it as it is WRITTEN in the orginial text.[/b] [/QUOTE]
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