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<blockquote data-quote="James Gasik" data-source="post: 9318233" data-attributes="member: 6877472"><p>Even though I'm not a fan, 5e does allow for "+0" weapons and armor, so I've been turning most of the +1 weapons into +0's with neat abilities, the +2's become +1's, and the lone +3 became a +2. I don't expect to see a +5 weapon in the other modules I've picked for this campaign, so I'll burn that bridge if I get there.</p><p></p><p>Examples:</p><p></p><p>A +1 foil became: <em>Silverblade</em>, a magic silver rapier that inflicts 1d8 additional force damage to shapechangers. By attuning to this weapon, it gains a +1 bonus and grants the wielder advantage on saves made against curses or disease.</p><p></p><p>A ring of free action (waaay to good for this level of play) became: <em>Ring of Mobility</em>: this ring allows the wearer to ignore the effects of being underwater on their weapon attacks. They gain a swim speed equal to their land speed (or can even fly underwater!). By attuning to the ring, they can ignore difficult terrain by taking the Dash action, and gain advantage on saves made to avoid the paralyzed or restrained conditions.</p><p></p><p>A +1 shortbow became: <em>Heartseeker</em> (attacks made with this bow ignore soft cover; with attunement, it can crit on a 19 or 20).</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9318233, member: 6877472"] Even though I'm not a fan, 5e does allow for "+0" weapons and armor, so I've been turning most of the +1 weapons into +0's with neat abilities, the +2's become +1's, and the lone +3 became a +2. I don't expect to see a +5 weapon in the other modules I've picked for this campaign, so I'll burn that bridge if I get there. Examples: A +1 foil became: [I]Silverblade[/I], a magic silver rapier that inflicts 1d8 additional force damage to shapechangers. By attuning to this weapon, it gains a +1 bonus and grants the wielder advantage on saves made against curses or disease. A ring of free action (waaay to good for this level of play) became: [I]Ring of Mobility[/I]: this ring allows the wearer to ignore the effects of being underwater on their weapon attacks. They gain a swim speed equal to their land speed (or can even fly underwater!). By attuning to the ring, they can ignore difficult terrain by taking the Dash action, and gain advantage on saves made to avoid the paralyzed or restrained conditions. A +1 shortbow became: [I]Heartseeker[/I] (attacks made with this bow ignore soft cover; with attunement, it can crit on a 19 or 20). [/QUOTE]
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